All creatures in the cone are thrown backwards 5', knocked prone, and take 1d4 points of Force damage per caster level. On a successful Reflex save, the creature isn't thrown backwards or knocked prone, and only takes half as much damage.
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| Summary |
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| casttime |
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| dur |
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| dbkwik:dungeons/pr...iPageUsesTemplate | |
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| date created |
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| save |
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| tsea |
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| abstract |
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