This spell can generates AP and damage from HP loss, also give Command.
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rdfs:comment
| - This spell can generates AP and damage from HP loss, also give Command.
- Temporal Armor was a Wizard active skill in early builds of Diablo III. It was supposed to create a protective shell around the character, absorbing all damage from an attack every X seconds. The shell would dissipate after absorbing X attacks. This skill does not appear in the game, although Ancient Guardian uses a similar mechanic. The idea of Arcane armor was partially reimplemented in form of Energy Armor.
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Passive
| - *If the Xelor loses HP:
** chance of gaining 1 AP
*+% Damage for each AP removal
*+ Command
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Unlock
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Element
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Type
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Icon
| - Spell_Xelor_TemporalArmor.png
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Class
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Description
| - All the wisest Xelors know that they are bound by the laws of the Great Timekeeper. They learn to recognize the fluctuations of space-time, and use them to increase their power. Grants a Command bonus from level 10 onwards.
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abstract
| - This spell can generates AP and damage from HP loss, also give Command.
- Temporal Armor was a Wizard active skill in early builds of Diablo III. It was supposed to create a protective shell around the character, absorbing all damage from an attack every X seconds. The shell would dissipate after absorbing X attacks. This skill does not appear in the game, although Ancient Guardian uses a similar mechanic. The idea of Arcane armor was partially reimplemented in form of Energy Armor. Wizard Skills Storm Skills — Charged Bolt • Thunderstruck • Empowered Magic • Lightning Speed • Storm Armor • Frost Nova • Deep Freeze • Power Armor • Static Charge • Electrocute • Ray of Frost • Lethal Energy • Improved Charged Bolt • Static Residue • Blizzard • Storm Power • Epic Storms • Shattering Ice • Tornado Arcane Skills — Magic Missile • Arcane Power • Efficient Magics • Penetrating Spells • Disintegrate • Wave of Force • Arcane Armor • Arcane Weakness • Arcane Speed • Arcane Orb • Slow Time • Arcane Distortion • Mana Recovery • Improved Magic Missile • Temporal Armor • Teleport • Greater Mana • Mana Burst • Runic Might Conjuring Skills — Spectral Blade • Spell Speed • Weapon Mastery • Damage Resistance • Stone Skin • Mirror Image • Conjured Armor • Conjured Health • Duplicate Conjuring • Meteor Storm • Acid Cloud • Conjured Power • Conjured Duration • Improved Spectral Blade • Hydra • Magic Weapon • Magical Impact • Slowing Strikes • Armor Piercing
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