About: Horseshoe Mode   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Horseshoe Mode could only be unlocked by completing the game. In this mode, players would replay the story, but the Thief Meter would be disabled and the character would die after one hit, unless a Lucky Charm (or horseshoe) is collected to protect the player. This was a reference to Sly Cooper and the Thievius Raccoonus. Horseshoe Mode was cut from Thieves in Time because the developers ran out of time before the deadline hit.

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  • Horseshoe Mode
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  • Horseshoe Mode could only be unlocked by completing the game. In this mode, players would replay the story, but the Thief Meter would be disabled and the character would die after one hit, unless a Lucky Charm (or horseshoe) is collected to protect the player. This was a reference to Sly Cooper and the Thievius Raccoonus. Horseshoe Mode was cut from Thieves in Time because the developers ran out of time before the deadline hit.
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dbkwik:slycooper/p...iPageUsesTemplate
abstract
  • Horseshoe Mode could only be unlocked by completing the game. In this mode, players would replay the story, but the Thief Meter would be disabled and the character would die after one hit, unless a Lucky Charm (or horseshoe) is collected to protect the player. This was a reference to Sly Cooper and the Thievius Raccoonus. Horseshoe Mode was cut from Thieves in Time because the developers ran out of time before the deadline hit.
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