In early versions of Doom, things flagged MF_MISSILE were able to trigger some types of P_CrossSpecialLine linedefs triggers, such as those activating lifts. This was "fixed" in later versions of Doom with a specific exception in P_SPEC.C for the existing (at the time) projectiles: // Things that should NOT trigger specials... switch(thing->type) { case MT_ROCKET: case MT_PLASMA: case MT_BFG: case MT_TROOPSHOT: case MT_HEADSHOT: case MT_BRUISERSHOT: return; break; default: break; }
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