About: Crazy Dagger   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Crazy Dagger is an enemy from Crisis Core -Final Fantasy VII-. It is similar in appearance to a Moth Slasher. Crazy Dagger can inflict Stun status, Zack should be equipped with an accessory that guards against it. The player should start with casting Gravity followed by Command Materia or Magic. Due to the lower Spirit stat, Magic is advised. Thundaga is the best magic for this enemy.

AttributesValues
rdfs:label
  • Crazy Dagger
rdfs:comment
  • Crazy Dagger is an enemy from Crisis Core -Final Fantasy VII-. It is similar in appearance to a Moth Slasher. Crazy Dagger can inflict Stun status, Zack should be equipped with an accessory that guards against it. The player should start with casting Gravity followed by Command Materia or Magic. Due to the lower Spirit stat, Magic is advised. Thundaga is the best magic for this enemy.
Level
  • 44(xsd:integer)
dcterms:subject
Stagger
  • 5(xsd:integer)
Rare Steal
  • Guard Stone
Gil
  • 134(xsd:integer)
silence
  • Immune
Rare Drop
  • Hi-Potion
Mag
  • 30(xsd:integer)
Poison
  • Immune
Drop rate
  • 4(xsd:integer)
ATK
  • 58(xsd:integer)
Steal
  • HP Mako Stone
LCK
  • 37(xsd:integer)
Stun
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
float
  • Auto
Name
  • Crazy Dagger
MP
  • 0(xsd:integer)
Romaji
  • Kureijī Dagā
Abilities
  • Claw Swipe, Spinning Attack, Drill Attack
spr
  • 59(xsd:integer)
recovery
  • 1(xsd:double)
hp hard
  • 46280(xsd:integer)
Exp
  • 477(xsd:integer)
Drop
  • Potion
Japanese
  • クレイジーダガー
SP
  • 1(xsd:integer)
HP
  • 17432(xsd:integer)
Stop
  • Immune
Death
  • Immune
Location
Vit
  • 162(xsd:integer)
blow away
  • 160(xsd:integer)
abstract
  • Crazy Dagger is an enemy from Crisis Core -Final Fantasy VII-. It is similar in appearance to a Moth Slasher. Crazy Dagger can inflict Stun status, Zack should be equipped with an accessory that guards against it. The player should start with casting Gravity followed by Command Materia or Magic. Due to the lower Spirit stat, Magic is advised. Thundaga is the best magic for this enemy.
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