About: Ship (map)   Sponge Permalink

An Entity of Type : dbkwik:resource/y9Wva45-Ajd-TwqTGhI9YA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ship is a multiplayer map in Call of Duty and Call of Duty: United Offensive. It is based on the level "Battleship Tirpitz". Ship is a large medium sized map for Call of Duty: United Offensive standards. It is a tall map, as it contains a series of stairs heading farther up, until the player reaches a control room. This area contains many rooms, in which hiding with automatic guns are recommended. In the various high areas of the ship, rifles are more useful, having received a large view of soldiers throughout the base of the ship. However, falling from these areas will commonly result in an instant death.

AttributesValues
rdf:type
rdfs:label
  • Ship (map)
rdfs:comment
  • Ship is a multiplayer map in Call of Duty and Call of Duty: United Offensive. It is based on the level "Battleship Tirpitz". Ship is a large medium sized map for Call of Duty: United Offensive standards. It is a tall map, as it contains a series of stairs heading farther up, until the player reaches a control room. This area contains many rooms, in which hiding with automatic guns are recommended. In the various high areas of the ship, rifles are more useful, having received a large view of soldiers throughout the base of the ship. However, falling from these areas will commonly result in an instant death.
singleplayer
dcterms:subject
Combat
  • Long-Range fighting with close-encounters at the ship hold
dbkwik:callofduty/...iPageUsesTemplate
Console
  • mp_ship
Game
Name
  • Ship
Terrain
  • A German battleship
Place
  • Battleship Tirpitz, somewhere in the Atlantic Ocean
Teams
  • British vs. Nazi Germany
abstract
  • Ship is a multiplayer map in Call of Duty and Call of Duty: United Offensive. It is based on the level "Battleship Tirpitz". Ship is a large medium sized map for Call of Duty: United Offensive standards. It is a tall map, as it contains a series of stairs heading farther up, until the player reaches a control room. This area contains many rooms, in which hiding with automatic guns are recommended. In the various high areas of the ship, rifles are more useful, having received a large view of soldiers throughout the base of the ship. However, falling from these areas will commonly result in an instant death. Overall, automatic guns are useful in the halls, stairways, and base of the ship. Rifles, however, can be best used on higher points of the ship, such as the control room on the top.
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