Madness Retaliation features an array of 20 different weapons, 20 different pieces of armor, and 20 different articles of head gear. This brings the possible combinations of equipment to 480 different ways to go about assigning gear to a squad member (more maths will have to be done to get the exact number of combinations for the whole squad, update pending). Listed below are the weapons you can find in lockers scattered around the facility, categorized by type: Melee, Pistols, Shotguns, SMGs, Rifles, and Machine Guns. Many weapons have special attributes that give you an edge in combat, such as spread shot and armor piercing bullets.
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rdfs:label
| - Madness Retaliation/Weapon Guide
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rdfs:comment
| - Madness Retaliation features an array of 20 different weapons, 20 different pieces of armor, and 20 different articles of head gear. This brings the possible combinations of equipment to 480 different ways to go about assigning gear to a squad member (more maths will have to be done to get the exact number of combinations for the whole squad, update pending). Listed below are the weapons you can find in lockers scattered around the facility, categorized by type: Melee, Pistols, Shotguns, SMGs, Rifles, and Machine Guns. Many weapons have special attributes that give you an edge in combat, such as spread shot and armor piercing bullets.
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dbkwik:madness-com...iPageUsesTemplate
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dbkwik:madnesscomb...iPageUsesTemplate
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abstract
| - Madness Retaliation features an array of 20 different weapons, 20 different pieces of armor, and 20 different articles of head gear. This brings the possible combinations of equipment to 480 different ways to go about assigning gear to a squad member (more maths will have to be done to get the exact number of combinations for the whole squad, update pending). Listed below are the weapons you can find in lockers scattered around the facility, categorized by type: Melee, Pistols, Shotguns, SMGs, Rifles, and Machine Guns. Many weapons have special attributes that give you an edge in combat, such as spread shot and armor piercing bullets. Listed below the weapons table is a chart of the special items you can collect. They are all passive items that do not need to be activated by clicking on them, but rather increase the effectiveness of items you already possess, such as the Super Medkit. Included also is a list of disposable items. These are items that you can collect but are somewhat limited in number. Means of obtaining these items are detailed in the right hand column.
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