About: King K.rool   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

King K.Rool is the main villain of the Donkey Kong franchise. He is one of the most wanted of characters to appear in Super Smash Bros., and has had multiple movesets during the course of Make Your Move. Image:01 KingKRool 1185970298.jpg

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  • King K.rool
  • King K.Rool
rdfs:comment
  • King K.Rool is the main villain of the Donkey Kong franchise. He is one of the most wanted of characters to appear in Super Smash Bros., and has had multiple movesets during the course of Make Your Move. Image:01 KingKRool 1185970298.jpg
  • King K.Rool Attack: 4/5 Speed: 2/5 Attack Speed: 3/5 Jump: 3/5 Reach: 3/5 Gravity: 3/5 Weight: 5/5 Traction: 2/5 Height: 4/5 Costumes King K.Rool changes the tint of his scales and his cape (Default) Green (red cape) Red (green cape) Blue (purple cape) Yellow (blue cape) Black (crimson red cape) Entrance King K. Rool appears on the battlefield on his Jet Barrel. Taunts Up: King K. Rool shadow boxes Left/Right: King K.Rool does a Boxing Stance Down: King K.Rool laughs evily Abilities Attacks A: Boxing Jab AA: Boxing Jab AAA: Boxing Hook A> Right Cross Smash A>: The Straight Right A^: Boxing Uppercut Av: Low Jab Aerials Grabs
dcterms:subject
abstract
  • King K.Rool is the main villain of the Donkey Kong franchise. He is one of the most wanted of characters to appear in Super Smash Bros., and has had multiple movesets during the course of Make Your Move. Image:01 KingKRool 1185970298.jpg
  • King K.Rool Attack: 4/5 Speed: 2/5 Attack Speed: 3/5 Jump: 3/5 Reach: 3/5 Gravity: 3/5 Weight: 5/5 Traction: 2/5 Height: 4/5 Costumes King K.Rool changes the tint of his scales and his cape (Default) Green (red cape) Red (green cape) Blue (purple cape) Yellow (blue cape) Black (crimson red cape) Entrance King K. Rool appears on the battlefield on his Jet Barrel. Taunts Up: King K. Rool shadow boxes Left/Right: King K.Rool does a Boxing Stance Down: King K.Rool laughs evily Abilities Attacks A: Boxing Jab AA: Boxing Jab AAA: Boxing Hook A> Right Cross Smash A>: The Straight Right A^: Boxing Uppercut Smash A^: Downward Punch Smash Av: Low Jab Smash Av: Spinning Punch Running A: Charge Punch Aerials A: Kremling Kick A^: Aerial Skull A>: Overhand Smash Av: Mid-air Stomp A<: Back="Back" Bomber="Bomber" Specials="Specials" B:="B:" Crown="Crown" Throw="Throw" King="King" K.Rool="K.Rool" throws="throws" his="his" crown="crown" at="at" enemies="enemies" and="and" comes="comes" back="back" like="like" Boomarang="Boomarang" B="B"> :Cannon - King K.Rool shoots a cannonball at enemies with his gun. B^: Barrel Blast - King K.Rool get in a barrel cannon that 180 degrees on a horizontal plane. Press the jump button to fire. Will fire automatically after 3 seconds. Rotates as fast as k.rool runs Bv: Ground Pound - Like Bowser's Down B K rool will slam into the stage to either side of him energy waves will shoot out from the impact jump over them if you don't want to get pushed away and damaged. Grabs Z: Grab Z+A: Punch Z^: Uppercut Throw Z>: Jab Throw Zv: K.Rool Stomp Z<: Reverse Throw Final Smash "Blast O Matic" King K.Rool goes off stage then charges his Blast O Matic and fires it on the beam at enemies in its crosshair. You only have three shots so make sure they hit their marks.
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