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An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

House of Pirates is the breakdancing crew in Step Step-up3 Up 3-D. They were gathered around by Luke Katcher.

AttributesValues
rdf:type
rdfs:label
  • House of Pirates
rdfs:comment
  • House of Pirates is the breakdancing crew in Step Step-up3 Up 3-D. They were gathered around by Luke Katcher.
  • The House of Pirates is a location in the Overworld of Dragon Quest III. It is home to a band of pirates who are only present at night. The house sits on the South American continent near what would be Argentina in the real world. The House of Pirates is the location of the Red Orb.
  • The House of Pirates is a location from The Legend of Zelda: Oracle of Seasons. This two-story house, located in southern Subrosia, is the temporary home for the undead Cap'n and his crew, much to the annoyance of the Subrosian who lives there. When Link meets Cap'n on the first level, he asks Link to find his Pirate Ship's missing bell. On the second level, one Piratian will teach Link the correct pattern needed to open the gate to Samasa Desert using a set of four drawers. Located on the roof of the house is a portal to Holodrum that exits in southern Horon Village.
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dbkwik:dragonquest...iPageUsesTemplate
dbkwik:zelda/prope...iPageUsesTemplate
Country
Name
  • House of Pirates
Caption
  • The exterior of the House of Pirates
firstgame
  • Oracle of Seasons
People
abstract
  • House of Pirates is the breakdancing crew in Step Step-up3 Up 3-D. They were gathered around by Luke Katcher.
  • The House of Pirates is a location in the Overworld of Dragon Quest III. It is home to a band of pirates who are only present at night. The house sits on the South American continent near what would be Argentina in the real world. The House of Pirates is the location of the Red Orb.
  • The House of Pirates is a location from The Legend of Zelda: Oracle of Seasons. This two-story house, located in southern Subrosia, is the temporary home for the undead Cap'n and his crew, much to the annoyance of the Subrosian who lives there. When Link meets Cap'n on the first level, he asks Link to find his Pirate Ship's missing bell. On the second level, one Piratian will teach Link the correct pattern needed to open the gate to Samasa Desert using a set of four drawers. Located on the roof of the house is a portal to Holodrum that exits in southern Horon Village. In a Linked Game after the Piratians leave using their Pirate Ship, one Piratian, called the Unlucky Sailor, is left behind. Link can receive the ability to carry more bombs by giving the Unlucky Sailor a password.
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