About: The Wilderness   Sponge Permalink

An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Wilderness is an area on Club Penguin Island. It is similar to the Forest, however it is not explored much. This area was temporarily available for all penguins to access during the Operation: Puffle.

AttributesValues
rdf:type
rdfs:label
  • The Wilderness
rdfs:comment
  • The Wilderness is an area on Club Penguin Island. It is similar to the Forest, however it is not explored much. This area was temporarily available for all penguins to access during the Operation: Puffle.
  • The Wilderness is a place where quests are held and where you can go to just be alone.
  • The Wilderness is the last area in LittleBigPlanet. It takes place in Russia. Here, you must go through The Collector's military base and free your friends.
  • The Wilderness is an area in Club Penguin Rewritten. It is similar to the Forest, however, it is not explored much.
  • The Wilderness is agreat forest that grows throughout most of the Spielburg Valley.
  • The Wilderness is an official skirmish map from Supreme Commander. Due to the fact that none of the islands or the mainland is connected, land factories aren't valuable at the beginning of a game, you should rather focus on gaining air superiority over your spawn point, then tech up and produce gunships. Amphibious tanks can catch your enemy off-guard, especially if you've been focusing on air strikes, so can the Seraphim T2 Destroyer with it's ability to submerge. Over-all, the best strategy for this map is gaining air superiority, then striking with gunships. The Cybran Nation can weaken the enemy early on using their jester gunships, making them a prime choice for a map such as this. The Aeon and Seraphim are excellent choices on this map. A rush with T1 hover units can be lethal, and a
sameAs
Version
  • 3(xsd:integer)
dcterms:subject
tourguide
  • None
dbkwik:club-pengui...iPageUsesTemplate
dbkwik:clubpenguin...iPageUsesTemplate
dbkwik:supcom/prop...iPageUsesTemplate
Games
  • None
Open
  • N/A
Closed
  • Yes
Name
  • The Wilderness
Type
  • Forest
  • skirmish
Caption
  • OOOO! Scary!
dbkwik:adventurerp...iPageUsesTemplate
MapCode
  • SCMP_032
MaxPlayers
  • 4(xsd:integer)
dbkwik:quest-for-g...iPageUsesTemplate
dbkwik:questforglo...iPageUsesTemplate
Inhabitants
  • Trees
Title
  • The Wilderness
Description
  • In a different age, the Wilderness might have been a nature preserve. With its waterways and thick forests, life of all kinds flourished. The Wilderness, though, had the misfortune to be chosen as a Gate hub. Its forests now echo with the crash of weapons fire and the waterways are clogged with the hulls of broken warships.
ID
  • N/A
Place
  • Northern part of Club Penguin Island
Source
  • Supreme Commander official
Location
  • East of the town and castle
Size
  • 10(xsd:integer)
abstract
  • The Wilderness is an area on Club Penguin Island. It is similar to the Forest, however it is not explored much. This area was temporarily available for all penguins to access during the Operation: Puffle.
  • The Wilderness is a place where quests are held and where you can go to just be alone.
  • The Wilderness is an official skirmish map from Supreme Commander. Due to the fact that none of the islands or the mainland is connected, land factories aren't valuable at the beginning of a game, you should rather focus on gaining air superiority over your spawn point, then tech up and produce gunships. Amphibious tanks can catch your enemy off-guard, especially if you've been focusing on air strikes, so can the Seraphim T2 Destroyer with it's ability to submerge. Over-all, the best strategy for this map is gaining air superiority, then striking with gunships. The Cybran Nation can weaken the enemy early on using their jester gunships, making them a prime choice for a map such as this. The Aeon and Seraphim are excellent choices on this map. A rush with T1 hover units can be lethal, and at T2 both factions have amphibious tanks and hover flak. The Aeon also have their Asylum T2 Mobile Shield Generator. At T3 the Aeon have their Absolver and the Seraphim have their Othuum and T3 Mobile Shield. Due to the high amount of reclaimable mass, an early rush is ideal for Aeon and Seraphim. In UEF Campaign Mission 4 and Cybran Campaign Mission 3, the map is a heavily modified version of The Wilderness. Only the top part of the map remains the same. The rest of the terrain is set a bit randomly so that land units are more practical.
  • The Wilderness is the last area in LittleBigPlanet. It takes place in Russia. Here, you must go through The Collector's military base and free your friends.
  • The Wilderness is an area in Club Penguin Rewritten. It is similar to the Forest, however, it is not explored much.
  • The Wilderness is agreat forest that grows throughout most of the Spielburg Valley.
is Rooms of
is Previous of
is Residence of
is appears of
is Place of
is North of
is Location of
is wherehappening of
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software