The Healing Grenade is one of three default available to new Medic agents. Exactly what it sounds like, the Healing Grenade explodes a short time after being thrown, exploding in a burst of healing to friendly targets in the area, placing a heal-over-time effect, and curing Poison and Ignite effects. The grenade is capable of healing the user if they happen to be in the AoE when it explodes. Due to being one of few long-range healing tools, the Healing Grenade is a staple, especially during the early and mid level ranges.
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| - The Healing Grenade is one of three default available to new Medic agents. Exactly what it sounds like, the Healing Grenade explodes a short time after being thrown, exploding in a burst of healing to friendly targets in the area, placing a heal-over-time effect, and curing Poison and Ignite effects. The grenade is capable of healing the user if they happen to be in the AoE when it explodes. Due to being one of few long-range healing tools, the Healing Grenade is a staple, especially during the early and mid level ranges.
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- Cures Poison and Ignite
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Healing
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abstract
| - The Healing Grenade is one of three default available to new Medic agents. Exactly what it sounds like, the Healing Grenade explodes a short time after being thrown, exploding in a burst of healing to friendly targets in the area, placing a heal-over-time effect, and curing Poison and Ignite effects. The grenade is capable of healing the user if they happen to be in the AoE when it explodes. Due to being one of few long-range healing tools, the Healing Grenade is a staple, especially during the early and mid level ranges. Some specific varients of the Healing Grenade is available for purchase from Dome City's Medic Gear vendor for 1000 credits or 1000 tokens ( Uncommon ) 2000 tokens ( Rare ) 5000 tokens ( Epic ) and 15000 tokens ( OC Epic ). Uncommon, rare, and other epic varients are occasionally awarded upon successful completion of PvE and PvP missions each having differend stats.
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