rdfs:comment
| - Heroic mode refers to a dungeon difficulty (Image:Bc icon.gif & Image:Wrath-Logo-Small.PNG) and raid size (Image:Wrath-Logo-Small.PNG) setting. This setting is accessed from the party or raid leader's portrait menu; currently the only other difficulty setting is normal mode (the default setting). Depending on expansion and dungeon type (5-man or raid), the setting has different effects and requirements. For all heroic mode dungeons mobs and bosses have more HP, hit harder, and have additional or more potent skills. Heroic-mode bosses drop better quality equipment than their normal-mode counterparts as well as currency tokens used to purchase epic equipment from vendors.
- File:Icon-heroic-22x22.png Heroic mode refers to a dungeon difficulty (beginning with ) setting. This setting is accessed from the party or raid leader's portrait menu; currently the only other difficulty setting is normal mode (the default setting). Depending on expansion and dungeon type (5-player or raid), the setting has different effects and requirements. For all heroic mode dungeons mobs and bosses have more HP, hit harder, and have additional or more potent skills. Heroic-mode bosses drop better quality equipment than their normal-mode counterparts as well as currency tokens used to purchase epic equipment from vendors.
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abstract
| - File:Icon-heroic-22x22.png Heroic mode refers to a dungeon difficulty (beginning with ) setting. This setting is accessed from the party or raid leader's portrait menu; currently the only other difficulty setting is normal mode (the default setting). Depending on expansion and dungeon type (5-player or raid), the setting has different effects and requirements. For all heroic mode dungeons mobs and bosses have more HP, hit harder, and have additional or more potent skills. Heroic-mode bosses drop better quality equipment than their normal-mode counterparts as well as currency tokens used to purchase epic equipment from vendors. Heroic mode Raid Lockouts are limited to raid size. For instance; if you enter instance A and kill a boss on 25 man heroic mode, you are not able to engage any heroic man bosses with a 10 man group, in instance A, until the lockout has expired. Many groups will do progression with a 25 man group, then do a clean-up with their top 10 man group. This is not possible to do on heroic mode. If you kill one boss on heroic mode with a 25 man group, you cannot later clean up or progress on heroic mode with a 10 man group. Normal mode is not affected by group size lockout, and normal bosses can be killed by a combination of 10 and 25 man groups during any lockout period. Heroic mode dungeons are on a lockout timer much like raids, and can only be run once a day per character. Each dungeon is on an independent timer, however, so a character could run as many as 15 heroic mode instances per day. Heroic timers are reset daily at 11:00 A.M. server time for US servers, and 8:00 A.M. server time for European servers.
- Heroic mode refers to a dungeon difficulty (Image:Bc icon.gif & Image:Wrath-Logo-Small.PNG) and raid size (Image:Wrath-Logo-Small.PNG) setting. This setting is accessed from the party or raid leader's portrait menu; currently the only other difficulty setting is normal mode (the default setting). Depending on expansion and dungeon type (5-man or raid), the setting has different effects and requirements. For all heroic mode dungeons mobs and bosses have more HP, hit harder, and have additional or more potent skills. Heroic-mode bosses drop better quality equipment than their normal-mode counterparts as well as currency tokens used to purchase epic equipment from vendors. Heroic mode dungeons are on a lockout timer much like raids, and can only be run once a day per character. Each dungeon is on an independent timer, however, so a character could run as many as 15 heroic mode instances per day. Heroic timers are reset daily at 11:00 A.M. server time for US servers, and 08:00 A.M. server time for European servers.
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