About: Bionic Commando   Sponge Permalink

An Entity of Type : dbkwik:resource/acCm3SYptDyoxnsR32zOUQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Bionic Commando is an NES video game created by Capcom and released in 1988. A Game Boy version was released in 1992. In the game the protagonist wields a bionic arm that allows him to swing on virtually anything in a similar fashion to comic book superhero Spider-Man. The game was an entirely innovative platformer, unique in a sea of Mario clones.

AttributesValues
rdf:type
rdfs:label
  • Bionic Commando
rdfs:comment
  • Bionic Commando is an NES video game created by Capcom and released in 1988. A Game Boy version was released in 1992. In the game the protagonist wields a bionic arm that allows him to swing on virtually anything in a similar fashion to comic book superhero Spider-Man. The game was an entirely innovative platformer, unique in a sea of Mario clones.
  • This week, Zero Punctuation reviews Bionic Commando.
  • The events of the game take place ten years after the NES installment. According to Capcom's press release, this iteration follows Nathan Spencer (voiced by Mike Patton), a government operative working in the fictional Ascension City and an Operative for the Tactical Arms and Security Committee (or T.A.S.C.) which specializes in training bionic commandos like Spencer. He is betrayed by his own government and falsely imprisoned for assignations he had no part of, as the great bionic purge begins. Before his execution, an experimental weapon detonates in Ascension City, unleashing an earthquake along with a radioactive shockwave that leaves the city destroyed and wiping out its populace, with the threat of an invasion from a terrorist force. Spencer is now freed to redeem his name along with
sameAs
Length
  • 321.0
dcterms:subject
system2NA
  • December 1988
CERO
  • A
system1NA
  • 1987(xsd:integer)
system2EU
  • 1990-10-26(xsd:date)
system1JP
  • March 1987
dbkwik:capcom/prop...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Number
  • 95(xsd:integer)
Date
  • 2009-06-03(xsd:date)
YouTube
Genre
Type
  • Game
Caption
  • North American box art .
system2JP
  • 1988-07-20(xsd:date)
system4EU
  • 2011-12-29(xsd:date)
system4JP
  • 2011-11-16(xsd:date)
system4NA
  • 2011-12-29(xsd:date)
system3JP
  • 1992-07-24(xsd:date)
system3NA
  • September 1992
system3EU
  • 1992(xsd:integer)
dbkwik:zeropunctua...iPageUsesTemplate
fix
  • a
escapist
System
  • Arcade
  • Virtual Console
  • Game Boy
  • NES
Class
  • C
ESRB
  • E
Developer
Rating
  • x
Publisher
reviewed
  • Bionic Commando
vid
  • Bionic Commando The Hitler Ending
vid1caption
  • The Hitler Ending
vid1size
  • 200(xsd:integer)
abstract
  • The events of the game take place ten years after the NES installment. According to Capcom's press release, this iteration follows Nathan Spencer (voiced by Mike Patton), a government operative working in the fictional Ascension City and an Operative for the Tactical Arms and Security Committee (or T.A.S.C.) which specializes in training bionic commandos like Spencer. He is betrayed by his own government and falsely imprisoned for assignations he had no part of, as the great bionic purge begins. Before his execution, an experimental weapon detonates in Ascension City, unleashing an earthquake along with a radioactive shockwave that leaves the city destroyed and wiping out its populace, with the threat of an invasion from a terrorist force. Spencer is now freed to redeem his name along with the T.A.S.C.'s and is reunited with his bionic arm which they had taken away. Super Joe, a supporting character from the original NES version, also appears in the sequel. He is voiced by Steven Blum. The character is now identified as Joseph Gibson, the Player 1 character from the arcade game Mercs. In the new Bionic Commando, Gibson is the former lead director of the T.A.S.C., who assists Spencer to clear his name and in turn help bionics become legal again.
  • Bionic Commando is an NES video game created by Capcom and released in 1988. A Game Boy version was released in 1992. In the game the protagonist wields a bionic arm that allows him to swing on virtually anything in a similar fashion to comic book superhero Spider-Man. The game was an entirely innovative platformer, unique in a sea of Mario clones.
  • This week, Zero Punctuation reviews Bionic Commando.
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