About: The Basics Of a Priest   Sponge Permalink

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INTRODUCTION: Priests are mainly used as a support class, but unlike other classes, they go all out with support skills for attack, defense, movement speed, accuracy, HP and AP. Some priests like to be battle types. THE STAT BUILDS: Here are the most commonly used builds for priests that prove to be the most effective. 1) Pure INT (a.k.a. pure support) This build is purely support. Buffs and heals are more potent with more intelligence, so putting all of your points into INT will help you greatly in that area. The biggest advantage for this build is that you are the best of your kind in buffing and healing. However, the greatest disadvantage is your complete inability to fight for efficient EXP. This build requires G gears or costume sets, as well as special maces. This means lots of mo

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  • The Basics Of a Priest
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  • INTRODUCTION: Priests are mainly used as a support class, but unlike other classes, they go all out with support skills for attack, defense, movement speed, accuracy, HP and AP. Some priests like to be battle types. THE STAT BUILDS: Here are the most commonly used builds for priests that prove to be the most effective. 1) Pure INT (a.k.a. pure support) This build is purely support. Buffs and heals are more potent with more intelligence, so putting all of your points into INT will help you greatly in that area. The biggest advantage for this build is that you are the best of your kind in buffing and healing. However, the greatest disadvantage is your complete inability to fight for efficient EXP. This build requires G gears or costume sets, as well as special maces. This means lots of mo
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  • INTRODUCTION: Priests are mainly used as a support class, but unlike other classes, they go all out with support skills for attack, defense, movement speed, accuracy, HP and AP. Some priests like to be battle types. THE STAT BUILDS: Here are the most commonly used builds for priests that prove to be the most effective. 1) Pure INT (a.k.a. pure support) This build is purely support. Buffs and heals are more potent with more intelligence, so putting all of your points into INT will help you greatly in that area. The biggest advantage for this build is that you are the best of your kind in buffing and healing. However, the greatest disadvantage is your complete inability to fight for efficient EXP. This build requires G gears or costume sets, as well as special maces. This means lots of money. Low defense and obviously, extremely low attack strength. However, you'll have high magic. Keep in mind that you can't solo and will always need to rely on partying. 2) Equipment INT Very basic build for those who want to be support types. With this build, you save money since you can wear normal priest gear and you still get to be helpful with buffs. However, this means your buffs and heals aren't quite as strong as pure INT priests. Decent for buffing/healing, OK for soloing, good defense, not as costly since you'll probably only need to worry about the cost of your AP potions. 3) Pure STR (a.k.a. pure battle) This build is purely for fighting. Priests have an attack skill (Might[y] Swing in jSO, commonly called Mace of Justice in other versions) that derives some of its damage from magic, while the rest of the damage comes from magic. This skill is a pre-requisite for the Giant Swing skill, which gets ALL of its damage from STR. Because of the new skills, battle priests are quite underrated. You can save money on HP potions by getting Self Cure if you really need it. Pure STR priests rely on accuracy-boosting items and their buff "Bless" to be able to hit. The advantage to being this class is the ability to heal yourself while still being able to fight with nice damage. The worst of its kind at buffing/healing, but the strongest priest to solo with. Expensive, because you need costume sets or G gears and special maces. Low defense and low magic, so you might need magic items to buff yourself with before you put on your attack-based items to fight with. Bad for partying. This build is costly, but it's mostly played for its fun factor. Equipment STR With this build, you can put your stats to meet requirements for gear and put the rest into STR. Decent for solo, OK at buffing/healing, but it's usually not good for partying. Save money due to the fact that you can wear regular equipment. And there are your 4 most basic builds. Pure builds are not recommended as first characters - you'll probably drain money unless you have a guild or good friends to support you. Equipment INT is recommended if you plan to play Priest as your first character. Keep in mind that since loot isn't randomized, you'll need to rely on a trustworthy training partner or party to share money with you. Otherwise, you won't have enough money to support your character. Battle priests should stick to their accuracy buff, basic heals, XP-related skills, and attack skills. Definitely get Giant Swing, because it gets its damage from Attack Power. Support priests should get heals and avoid any battle-related skills. If you plan to max any buffs, it might be wise to get most or all of them, or else your priest won't turn out too well. However, if you plan to solo to some extent as an INT-type, you can consider Might(y) Swing (Mace of Justice), since it gets some of its damage from magic. You might also want Blessed Swing, since it derives its damage from magic. It requires Lv5 Cure to use. Some nice skills for support priests are Party Heal and Resurrection. Well, I hope this helped. Anyone who plans to make a priest - have fun! ([Courtesy of Conflic (Original STL member)]
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