About: Quick-Shard Cavalier (Dread Codex Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The quick-shard cavalier is considered to be the most accomplished undead soldier. With its speed, weapons, and average intelligence, a patrol of these undead can break the ranks of many an adventuring band. The origins of the quickshards lie in ambitious, militant necromancer-kings. Not merely content to craft spells which slay others and animate them, these necromancers of some forgotten continent cooperated to create the quick-shard ritual. The ability to create many quick-shards at one time is a well-guarded secret today. To create even one, however, requires magic en par with create greater undead.

AttributesValues
rdfs:label
  • Quick-Shard Cavalier (Dread Codex Monster)
rdfs:comment
  • The quick-shard cavalier is considered to be the most accomplished undead soldier. With its speed, weapons, and average intelligence, a patrol of these undead can break the ranks of many an adventuring band. The origins of the quickshards lie in ambitious, militant necromancer-kings. Not merely content to craft spells which slay others and animate them, these necromancers of some forgotten continent cooperated to create the quick-shard ritual. The ability to create many quick-shards at one time is a well-guarded secret today. To create even one, however, requires magic en par with create greater undead.
dcterms:subject
full at
  • Lance +10/+5 melee or greatsword +10/+5 melee or longbow +7/+2 ranged
Will
  • +8
Fort
  • +4
DEX
  • 14(xsd:integer)
feats
init
  • +6
str
  • 18(xsd:integer)
touch
  • 10(xsd:integer)
CHA
  • 14(xsd:integer)
Grapple
  • +14
adv
  • 13(xsd:integer)
BAB
  • +6
Monster
  • Quick-Shard Cavalier
sq
  • Darkvision 60 ft., Undead Traits
env
  • Any land
Wis
  • 10(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
Skills
  • Balance +10, Climb +12, Intimidate +10, Jump +12, Listen +10, Move Silently +10, Spot +10
Speed
  • 60(xsd:integer)
org
  • Patrol or column
Type
  • Undead
Align
  • Usually neutral
con
flat
  • 20(xsd:integer)
at
  • Lance +10 melee or greatsword +10 melee or longbow +7 ranged
Reach
  • 5(xsd:integer)
cr
  • 8(xsd:integer)
La
HD
  • 12(xsd:integer)
AC
  • 21(xsd:integer)
Space
  • 10(xsd:integer)
int
  • 10(xsd:integer)
HP
  • 78(xsd:integer)
SA
  • [[#Trample
ref
  • +6
Size
  • Large
abstract
  • The quick-shard cavalier is considered to be the most accomplished undead soldier. With its speed, weapons, and average intelligence, a patrol of these undead can break the ranks of many an adventuring band. The origins of the quickshards lie in ambitious, militant necromancer-kings. Not merely content to craft spells which slay others and animate them, these necromancers of some forgotten continent cooperated to create the quick-shard ritual. The ability to create many quick-shards at one time is a well-guarded secret today. To create even one, however, requires magic en par with create greater undead. The bones of slain creatures are gathered together (enough to make a Large creature) and, as long as a humanoid head is amongst the ivory pile, a quick-shard cavalier can be fashioned. The other bone shards fuse together to create the core skeleton while other bits are left to form the creature's spurs (see below). The cavalier aspect of the monster is a direct mockery of the mounted warriors that the necromancer-kings fought in their own time. A quick-shard salutes an opponent with a curt tap of its lance or greatsword to its armor before attacking. But after that no quarter is given and surrendering to one of these undead is not an option unless a controlling master orders it. If only one quick-shard is encountered, it means that the rest of its patrol or column has recently been defeated and the survivor is returning to its master to "report" (a controlling necromancer or cleric can ask a quick-shard up to three questions a day which can be answered with one word). A lone quick-shard never engages in combat, seeing its primary mission as returning to the lair with vital information as to the race, number, and location of the foes that routed it.
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