Shambling mounds are creatures found both in the Emerald Dream and on Azeroth. In theory they could be affected by the plague. Shambling Mounds are fully described in Manual of Monsters Appendix Three, however the validity of the source is disputed.
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rdfs:label
| - Shambling mound
- Shambling Mound
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rdfs:comment
| - Shambling mounds are creatures found both in the Emerald Dream and on Azeroth. In theory they could be affected by the plague. Shambling Mounds are fully described in Manual of Monsters Appendix Three, however the validity of the source is disputed.
- Shambling mounds, also called shamblers, appear to be heaps of rotting vegetation. They are actually intelligent, carnivorous plants. A shambler’s brain and sensory organs are located in its upper body.
- A shambling mound is a large, animated plant with predatory tendencies.
- Shambling mounds are humanoid plant monsters in ADOM. They are somewhat strong and sturdy monsters that start to show up in the mid game. Whilst they appear as plant monsters ('P'), they are also considered as humanoids for slaying purposes; they are even counted as armored humanoids for duelists' special penetrating attacks. Also, like animated trees, the PC cannot swap places with one as they root themselves in the ground.
- Hit Dice: 8d8+24 (60 hp) Initiative: +0 Speed: 20 ft. (4 squares), swim 20 ft. Armor Class: 20 (-1 size, +11 natural), touch 9, flat-footed 20 Base Attack/Grapple: +6/+15 Attack: Slam +11 melee (2d6+5) Full Attack: 2 slams +11 melee (2d6+5) Space/Reach: 10 ft./10 ft. Special Attacks: Improved grab, constrict 2d6+7 Special Qualities: Darkvision 60 ft., immunity to electricity, low-light vision, plant traits, resistance to fire 10 Saves: Fort +9, Ref +2, Will +4 Abilities: Str 21, Dex 10, Con 17, Int 7, Wis 10, Cha 9 Skills: Hide +3*, Listen +8, Move Silently +8 Environment: Temperate marshes
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sameAs
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Alignment
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dcterms:subject
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Unique
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Corpse
| - Plants don't leave corpses.
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MagicRes
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IsHostile
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Monster Memory
| - This slightly intelligent vegetable mass, between two and three meters tall, reeks of rotting organic matter as it shambles about feeding on any living thing it can wrap its roots around or into. Its dark leaves and tendrils are covered in a wet slime, probably exuded to help grapple and digest its food.
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KPL
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SeeInvis
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SeeInDark
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alignment3e
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alignment5e
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Sprite
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type4e
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dbkwik:ancardia/pr...iPageUsesTemplate
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dbkwik:baldursgate...iPageUsesTemplate
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dbkwik:forgotten-r...iPageUsesTemplate
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dbkwik:forgottenre...iPageUsesTemplate
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dbkwik:wowwiki/pro...iPageUsesTemplate
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dbkwik:freed20/pro...iPageUsesTemplate
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Special
| - *Strengthened by shock
*Cannot be swapped with
*Immune to telepathic mindcraft
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Name
| - Shambling mound
- Shambling Mound
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Caption
| - A rotting shambling mound.
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size3e
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challenge3e
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type3e
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type5e
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origin4e
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subtype4e
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Language
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Description
| - Shambling mounds are humanoid plant monsters in ADOM. They are somewhat strong and sturdy monsters that start to show up in the mid game.
Whilst they appear as plant monsters , they are also considered as humanoids for slaying purposes; they are even counted as armored humanoids for duelists' special penetrating attacks. Also, like animated trees, the PC cannot swap places with one as they root themselves in the ground.
Electric growth spurts
A further interesting property of shambling mounds is that being hit by a lightning bolt causes them to 'grow'. A stethoscope shows that once this happens, they still take some damage; however, their maximum HP — which they may eventually regenerate — will rise with each bolt they are hit with. The HP gains seem to depend on the power of the lighting bolt.
Reportedlyhttp://www.adom.de/forums/showthread.php/10956-Shambling-Mound-Fun!/page2 if struck by lightning enough times their other stats may start to rise, and their XP yield will also increase with every 'growth'.
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Symbol
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Stats
| - Level: 1, DV: 11, PV: 20, Hits: 100, Attacks: 2, Damage: 10-25. Speed: 100.
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Race
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Vision
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Location
| - Random
- Forests and swamps
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alignment4e
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challenge5e
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size5e
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size4e
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abstract
| - Shambling mounds are creatures found both in the Emerald Dream and on Azeroth. In theory they could be affected by the plague. Shambling Mounds are fully described in Manual of Monsters Appendix Three, however the validity of the source is disputed.
- Shambling mounds, also called shamblers, appear to be heaps of rotting vegetation. They are actually intelligent, carnivorous plants. A shambler’s brain and sensory organs are located in its upper body.
- A shambling mound is a large, animated plant with predatory tendencies.
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