rdfs:comment
| - MetaDoom is a randomizer gameplay mod by Kinsie, that serves to add elements from several games in the DOOM series, including mainline games, spin offs, ports and the press release beta. The mod adds new sounds, sprites, effects and gameplay changes to resemble and reference multiple DOOM games while still trying to keep some balance within the core gameplay. While introducing content such as new weapons and enemies, the mod has a special randomization system that handles the placement of the weapons and enemies, in which it can be affected by the player's progression through the maps.
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abstract
| - MetaDoom is a randomizer gameplay mod by Kinsie, that serves to add elements from several games in the DOOM series, including mainline games, spin offs, ports and the press release beta. The mod adds new sounds, sprites, effects and gameplay changes to resemble and reference multiple DOOM games while still trying to keep some balance within the core gameplay. While introducing content such as new weapons and enemies, the mod has a special randomization system that handles the placement of the weapons and enemies, in which it can be affected by the player's progression through the maps. The weapons in MetaDoom come in a form of a big and diverse arsenal that not only expands the number of weapons, but also gives most of them secondary fires, while also adding inventory items that can be discovered near other items. The additional enemies in MetaDoom come with different designs and abilities that can replace regular enemies, althought the Hellknights, Barons of Hell and Cyberdemons are fully replaced with some of these additional enemies rather than just being replaced at certain times. A noticeable feature in the mod is a score tracker, which is a nod to an unused feature intended for the original Doom, that can be affected by either killing off enemies or picking up treasure items, that will either replace or spawn next to armor and heath pick ups.
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