About: Skull Goo   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Skull Goo is a species of Goo in the video game World of Goo. They are first introduced in the level Misty's Long Bony Road and only appear one other time in The Third Wheel. Here, the Sign Painter notes that it isn't clear if they are alive or dead. Skull Goos are impervious to spikes, possibly because they may or may not be alive, so they can be used to help more vulnerable types of Goo Balls (such as Black Goo and Green Goo) traverse spiked areas. Like Green Goo, they can be detached from structures and they can also enter pipes. However, loose Goo cannot traverse the Skull Goo's legs.

AttributesValues
rdfs:label
  • Skull Goo
rdfs:comment
  • Skull Goo is a species of Goo in the video game World of Goo. They are first introduced in the level Misty's Long Bony Road and only appear one other time in The Third Wheel. Here, the Sign Painter notes that it isn't clear if they are alive or dead. Skull Goos are impervious to spikes, possibly because they may or may not be alive, so they can be used to help more vulnerable types of Goo Balls (such as Black Goo and Green Goo) traverse spiked areas. Like Green Goo, they can be detached from structures and they can also enter pipes. However, loose Goo cannot traverse the Skull Goo's legs.
dcterms:subject
Name
  • Skull Goo
dbkwik:worldofgoo/...iPageUsesTemplate
Ability
  • Detachable
  • Can touch spikes without popping
Color
  • White with yellowish tint
Legs
  • Two
fappears
  • Misty's Long Bony Road
abstract
  • Skull Goo is a species of Goo in the video game World of Goo. They are first introduced in the level Misty's Long Bony Road and only appear one other time in The Third Wheel. Here, the Sign Painter notes that it isn't clear if they are alive or dead. Skull Goos are impervious to spikes, possibly because they may or may not be alive, so they can be used to help more vulnerable types of Goo Balls (such as Black Goo and Green Goo) traverse spiked areas. Like Green Goo, they can be detached from structures and they can also enter pipes. However, loose Goo cannot traverse the Skull Goo's legs.
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