About: Fallen champion   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Fallen champions can be found in the Heart of Gielinor, summoned as uncommon reinforcements from the portal in Sliske's Necropolis or through ingression fragments. They can be fought for kill count for the Sliske faction, counting as three kills without a multiplier bonus. They come in Melee, Ranged, and Magic variants each equipped with tier 90 2h weapons and armour. Despite this, they do not have the accuracy and defence bonuses that equipment would normally have. Equipping the Sliske insignia or Shard of Mah makes them tolerant to the player.

AttributesValues
rdf:type
rdfs:label
  • Fallen champion
rdfs:comment
  • Fallen champions can be found in the Heart of Gielinor, summoned as uncommon reinforcements from the portal in Sliske's Necropolis or through ingression fragments. They can be fought for kill count for the Sliske faction, counting as three kills without a multiplier bonus. They come in Melee, Ranged, and Magic variants each equipped with tier 90 2h weapons and armour. Despite this, they do not have the accuracy and defence bonuses that equipment would normally have. Equipping the Sliske insignia or Shard of Mah makes them tolerant to the player.
Level
  • 119(xsd:integer)
Version
  • magic
  • melee
  • ranged
dcterms:subject
acc magic
  • 0(xsd:integer)
aff magic
  • 60(xsd:integer)
lifepoints
  • 20000(xsd:integer)
Examine
  • Once a rising star, now just a part of the collection.
gemw
  • No
Poisonous
  • No
max magic
  • 0(xsd:integer)
max spec
  • 0(xsd:integer)
acc melee
  • 0(xsd:integer)
  • 2178(xsd:integer)
aff weakness
  • 60(xsd:integer)
aff melee
  • 60(xsd:integer)
max ranged
  • 0(xsd:integer)
  • 816(xsd:integer)
aff ranged
  • 60(xsd:integer)
acc ranged
  • 0(xsd:integer)
  • 2178(xsd:integer)
max melee
  • 0(xsd:integer)
  • 816(xsd:integer)
  • 1041(xsd:integer)
Rarity
  • Always
Aggressive
  • Yes
immune to poison
  • No
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Speed
  • 4(xsd:integer)
  • 5(xsd:integer)
Name
  • Bones
  • Ingression fragment
  • Fallen champion
Weakness
  • None
immune to stun
  • No
immune to deflect
  • No
immune to drain
  • No
Members
  • Yes
Quantity
  • 1(xsd:integer)
Update
  • God Wars Dungeon 2
Armour
  • 1924(xsd:integer)
Image
  • 200(xsd:integer)
ID
  • 22482(xsd:integer)
  • 22483(xsd:integer)
  • 22484(xsd:integer)
Style
  • magic
  • melee
  • ranged
Release
  • 2016-03-29(xsd:date)
Experience
  • 2336(xsd:integer)
abstract
  • Fallen champions can be found in the Heart of Gielinor, summoned as uncommon reinforcements from the portal in Sliske's Necropolis or through ingression fragments. They can be fought for kill count for the Sliske faction, counting as three kills without a multiplier bonus. They come in Melee, Ranged, and Magic variants each equipped with tier 90 2h weapons and armour. Despite this, they do not have the accuracy and defence bonuses that equipment would normally have. Players can summon the magic variant of Fallen champions to the battlefield by using 100 ingression fragments, gaining 5 reputation with the Sliske faction. Equipping the Sliske insignia or Shard of Mah makes them tolerant to the player.
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