Deathbound Wards are large trash mobs that are triggered by stepping over hidden Spirit Alarms in The Lower Spire before Lord Marrowgar. There are four Spirit Alarms randomly placed within the two rooms leading up to Marrowgar's chamber. A Spirit Alarm in one room may activate a Deathbound Ward in the other room. Deathbound Wards are taunt immune. Deathbound Wards should be tanked facing away from the rest of the raid, with two tanks stacked on one another in front of the mob. They are immune to disarm.
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