About: Grape Man   Sponge Permalink

An Entity of Type : dbkwik:resource/8o1p8DBc7tTqR4sOpNWJXA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dr. Kojiro's 22nd robot master, Grape Man was based on the theme of wine and unpredictability. He fights by "uncorking" his weapon, the Merlot Snipe, to release a very fast-firing blast of wine-like substance from the barrel, as well as a ground-following foam that moves slower, forcing his enemies to watch out for both each time. He can also personally consume this energy by pouring his next shot into his funneled mouth, which powers him up -- it also causes little markings on his face to light up a bright pink (deep red in-game) as he begins to charge (a reference to getting drunk). When powered up, he uses Zui Quan, also known as Drunken Fist, making him unpredictable and hard to hit properly without wasting weapon energy or charged shots. When charged up he can also fire a large "wine

AttributesValues
rdf:type
rdfs:label
  • Grape Man
rdfs:comment
  • Dr. Kojiro's 22nd robot master, Grape Man was based on the theme of wine and unpredictability. He fights by "uncorking" his weapon, the Merlot Snipe, to release a very fast-firing blast of wine-like substance from the barrel, as well as a ground-following foam that moves slower, forcing his enemies to watch out for both each time. He can also personally consume this energy by pouring his next shot into his funneled mouth, which powers him up -- it also causes little markings on his face to light up a bright pink (deep red in-game) as he begins to charge (a reference to getting drunk). When powered up, he uses Zui Quan, also known as Drunken Fist, making him unpredictable and hard to hit properly without wasting weapon energy or charged shots. When charged up he can also fire a large "wine
Level
  • Electric Vineyard
dcterms:subject
dbkwik:mega-man-fa...iPageUsesTemplate
dbkwik:megamanfano...iPageUsesTemplate
Faction
Status
  • Destroyed
Name
  • Grape Man
Caption
  • "You don't look sho tough...I can shtop you...hic!"
Title
  • DPN-022
Gender
  • Male-Programming
Health
  • Unspecified
Race
Location
abstract
  • Dr. Kojiro's 22nd robot master, Grape Man was based on the theme of wine and unpredictability. He fights by "uncorking" his weapon, the Merlot Snipe, to release a very fast-firing blast of wine-like substance from the barrel, as well as a ground-following foam that moves slower, forcing his enemies to watch out for both each time. He can also personally consume this energy by pouring his next shot into his funneled mouth, which powers him up -- it also causes little markings on his face to light up a bright pink (deep red in-game) as he begins to charge (a reference to getting drunk). When powered up, he uses Zui Quan, also known as Drunken Fist, making him unpredictable and hard to hit properly without wasting weapon energy or charged shots. When charged up he can also fire a large "wine beam" from his head, which fires forward with intense pressure before running low, causing the beam to shoot straight at first, but then "wilt" in a manner similar to uncorking a shaken bottle of champagne. His weapon, the Merlot Snipe, fires a very fast but thin shot directly forward from the buster, while a foam travels along the ground after it at quarter speed.
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