Wizardry Gaiden I: Suffering of the Queen (Japanese: ウィザードリィ・外伝I: 女王の受難, Uiza-dorii Gaiden I: Joou no Junan), published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system. The game is closely based on Wizardry V: Heart of the Maelstrom's engine apart from additional spells, items and monsters. It's the first Wizardry game to have graphics on the town screen.
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| - Wizardry Gaiden: Suffering of the Queen
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| - Wizardry Gaiden I: Suffering of the Queen (Japanese: ウィザードリィ・外伝I: 女王の受難, Uiza-dorii Gaiden I: Joou no Junan), published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system. The game is closely based on Wizardry V: Heart of the Maelstrom's engine apart from additional spells, items and monsters. It's the first Wizardry game to have graphics on the town screen.
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Saga
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Title
| - Wizardry Gaiden: Suffering of the Queen
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Release
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Developer
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Publisher
| - Sir-Tech Software
Nexoft Corporation
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Designer
| - Andrew C. Greenberg
Robert Woodhead
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abstract
| - Wizardry Gaiden I: Suffering of the Queen (Japanese: ウィザードリィ・外伝I: 女王の受難, Uiza-dorii Gaiden I: Joou no Junan), published in 1991 by ASCII, was the first of the trilogy of Wizardry roleplaying games released for the original gray-scale Nintendo Gameboy portable video game system. The game is closely based on Wizardry V: Heart of the Maelstrom's engine apart from additional spells, items and monsters. It's the first Wizardry game to have graphics on the town screen.
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