PlaneShift is a cross-platform fantasy MMORPG in development. As of 2003, it was the first FOSS MMORPG to reach 100,000 registered user accounts. Client software is available for Linux, Windows and Mac OS X. It is a no-budget project produced by a group of developers, founded by Luca Pancallo, and guided by the Atomic Blue non-profit organization, bandwith for the servers is completely donated by sponsors. The server side engine code is completely written from scratch by the PlaneShift team, while the 3D rendering features are based on the Crystal Space 3D engine. The game engine is released under the GPL. The content is released under a proprietary license.
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| - PlaneShift is a cross-platform fantasy MMORPG in development. As of 2003, it was the first FOSS MMORPG to reach 100,000 registered user accounts. Client software is available for Linux, Windows and Mac OS X. It is a no-budget project produced by a group of developers, founded by Luca Pancallo, and guided by the Atomic Blue non-profit organization, bandwith for the servers is completely donated by sponsors. The server side engine code is completely written from scratch by the PlaneShift team, while the 3D rendering features are based on the Crystal Space 3D engine. The game engine is released under the GPL. The content is released under a proprietary license.
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Platforms
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Genre
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License
| - Content: Proprietary
- Source code: GPL
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Title
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Media
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Input
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Modes
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Released
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Engine
| - PlaneShift Engine
Crystal Space for 3D
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Developer
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Requirements
| - Minimum
* 1 GHz CPU
* 512 MB or more of RAM
* 64 MB 3D video card
* 1.0 GB free HD space
* 56 kbit/s or faster Internet connection
Recommended
* 2 GHz CPU
* 1 GB of RAM
* 128 MB 3D video card
* Broadband Internet connection
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abstract
| - PlaneShift is a cross-platform fantasy MMORPG in development. As of 2003, it was the first FOSS MMORPG to reach 100,000 registered user accounts. Client software is available for Linux, Windows and Mac OS X. It is a no-budget project produced by a group of developers, founded by Luca Pancallo, and guided by the Atomic Blue non-profit organization, bandwith for the servers is completely donated by sponsors. The server side engine code is completely written from scratch by the PlaneShift team, while the 3D rendering features are based on the Crystal Space 3D engine. The game engine is released under the GPL. The content is released under a proprietary license. The game is free to play, with no monthly fee, no premium upgrades, and no advertising on the site or in game.
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