About: Bestiary/Levels 51 to 60   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

! style="width:20%" | Monster ! style="width:7%" | Level ! style="width:7%" | LP ! style="width:7%" | Members? ! style="width:7%" | Quest? ! style="width:7%" | Weakness |- |- style="background:#FBF4DA;" | Moss giant | 51 | | No | No | |- |- style="background:#FBF4DA;" | Ice Giant | 51 | | No | No | |- |- style="background:#FFE3B2;" | Hero | 51 | | Yes | No | |- |- style="background:#FFE3B2;" | Spinner | 51 | | Yes | No | |- |- style="background:#E8D9E8;" | Guardian of Armadyl (While Guthix Sleeps) | 51 | | Yes | Yes | |- |- style="background:#E8D9E8;" | Slug Prince | 51 | | Yes | Yes | |-

AttributesValues
rdfs:label
  • Bestiary/Levels 51 to 60
rdfs:comment
  • ! style="width:20%" | Monster ! style="width:7%" | Level ! style="width:7%" | LP ! style="width:7%" | Members? ! style="width:7%" | Quest? ! style="width:7%" | Weakness |- |- style="background:#FBF4DA;" | Moss giant | 51 | | No | No | |- |- style="background:#FBF4DA;" | Ice Giant | 51 | | No | No | |- |- style="background:#FFE3B2;" | Hero | 51 | | Yes | No | |- |- style="background:#FFE3B2;" | Spinner | 51 | | Yes | No | |- |- style="background:#E8D9E8;" | Guardian of Armadyl (While Guthix Sleeps) | 51 | | Yes | Yes | |- |- style="background:#E8D9E8;" | Slug Prince | 51 | | Yes | Yes | |-
dcterms:subject
lifepoints
  • 100(xsd:integer)
  • 400(xsd:integer)
  • 800(xsd:integer)
  • 1000(xsd:integer)
  • 1500(xsd:integer)
  • 1850(xsd:integer)
  • 1900(xsd:integer)
  • 1950(xsd:integer)
  • 2000(xsd:integer)
  • 2050(xsd:integer)
  • 2100(xsd:integer)
  • 2150(xsd:integer)
  • 3000(xsd:integer)
  • 3500(xsd:integer)
  • 3700(xsd:integer)
  • 3800(xsd:integer)
  • 3900(xsd:integer)
  • 4000(xsd:integer)
  • 4100(xsd:integer)
  • 4200(xsd:integer)
  • 4300(xsd:integer)
  • 5000(xsd:integer)
  • 5700(xsd:integer)
  • 6000(xsd:integer)
  • 6450(xsd:integer)
  • 7500(xsd:integer)
  • 7600(xsd:integer)
  • 8000(xsd:integer)
  • 9500(xsd:integer)
  • 9750(xsd:integer)
  • 10000(xsd:integer)
  • 12500(xsd:integer)
  • 16800(xsd:integer)
  • 45000(xsd:integer)
Combat
  • 51(xsd:integer)
  • 52(xsd:integer)
  • 53(xsd:integer)
  • 54(xsd:integer)
  • 56(xsd:integer)
  • 57(xsd:integer)
  • 58(xsd:integer)
  • 60(xsd:integer)
Monster
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