This happens when one fist fighters counters a hook punch by throwing another punch along an opponent's arm, aimed to the face. The result is the two fighters simultaneously punching each other's faces, with one or both of them collapsing after a suitably Dramatic Pause. See also Double Knockout. Examples of Cross Counter include:
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| - This happens when one fist fighters counters a hook punch by throwing another punch along an opponent's arm, aimed to the face. The result is the two fighters simultaneously punching each other's faces, with one or both of them collapsing after a suitably Dramatic Pause. See also Double Knockout. Examples of Cross Counter include:
- The Cross Counter (クロスカウンター Kurosu Kauntaa?) is one of Dudley's special attacks, introduced in the Street Fighter III series. In boxing, a cross-counter is a cross thrown above an opponent's jab, done in order to exploit the sudden opening in their position and maximize damage.
- Level: Underlord 3rd Spell Resistance: No With split second timing you are able to do a swift button command that allows you to land a single blow on your enemy. As a standard action, you enter a stance of retaliation allowing you to retort against an enemy whom has struck you. Once per round as an immediate action after you have been hit with an attack, you can make a melee attack against the creature that hit you. This melee attack is at your highest attack bonus and deals an additional +1 damage per level (Max +20). This only works against creatures within reach, however you gain a +10 bonus to your reach for every 2 levels you possess for the purposes of reaching an enemy for this technique. This lasts for 1 round per level.
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dcterms:subject
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fr name
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es lore
| - Si la DEF de un monstruo atacado en Posición de Defensa es superior al ATK del monstruo atacante de tu adversario, el daño de batalla infligido a lo Life Points de tu adversario es doblado. Destruye el monstruo atacante después del cálculo de daño.
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ja lore
| - 守備表示モンスターが攻撃を受けた時、その守備力が攻撃モンスターの攻撃力を上回っていた場合、その倍の戦闘ダメージを相手プレイヤーに与える。ダメージ計算後攻撃モンスターを破壊する。
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it lore
| - Se il DEF di un mostro attaccato in Posizione di Difesa è superiore all'ATK del mostro attaccante del tuo avversario, il danno da combattimento inflitto al tuo avversario è raddoppiato. Distruggi il mostro attaccante dopo il calcolo dei danni.
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pt name
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lore
| - If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.
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pt lore
| - Se o DEF de um monstro atacado em Posição de Defesa é superior ao ATK do monstro atacante no Campo do seu adversário, o dano de batalha infligido ao seu adversário é dobrado. Destrua o monstro atacante depois do cálculo de dano.
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it name
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m/s/t
| - * Destroys your opponent's Monster Cards
* Destroys battling monster after damage calculation
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passcode
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ko lore
| - 공격받은 수비 표시 몬스터의 수비력이, 상대 공격 몬스터의 공격력을 넘었을 경우, 상대에게 주는 전투 데미지는 배가 된다. 데미지 계산 후에 그 공격 몬스터를 파괴한다.
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gx04 sets
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de lore
| - Falls die DEF eines angegriffenen Monsters in Verteidigungsposition höher ist als die ATK des angreifenden Monsters auf der Spielfeldseite deines Gegners, wird der Kampfschaden, der deinem Gegner zugefügt wird, verdoppelt. Zerstöre das angreifende Monster nach der Schadensberechnung.
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ko name
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de name
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es name
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wc6 sets
| - Flaming Eternity
Monster Destroy Collection
All Traps
All at Random
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fr lore
| - Si la DEF d'un monstre attaqué en Position de Défense est supérieure à l'ATK du monstre attaquant de votre adversaire, les dommages de combat infligés à votre adversaire sont doublés. Détruisez le monstre attaquant après le calcul des dommages.
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| - Activation requirement, Effect
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abstract
| - This happens when one fist fighters counters a hook punch by throwing another punch along an opponent's arm, aimed to the face. The result is the two fighters simultaneously punching each other's faces, with one or both of them collapsing after a suitably Dramatic Pause. See also Double Knockout. Examples of Cross Counter include:
- The Cross Counter (クロスカウンター Kurosu Kauntaa?) is one of Dudley's special attacks, introduced in the Street Fighter III series. In boxing, a cross-counter is a cross thrown above an opponent's jab, done in order to exploit the sudden opening in their position and maximize damage.
- Level: Underlord 3rd Spell Resistance: No With split second timing you are able to do a swift button command that allows you to land a single blow on your enemy. As a standard action, you enter a stance of retaliation allowing you to retort against an enemy whom has struck you. Once per round as an immediate action after you have been hit with an attack, you can make a melee attack against the creature that hit you. This melee attack is at your highest attack bonus and deals an additional +1 damage per level (Max +20). This only works against creatures within reach, however you gain a +10 bonus to your reach for every 2 levels you possess for the purposes of reaching an enemy for this technique. This lasts for 1 round per level.
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