About: Changelog/1.000   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is a beta version. If you are looking for a stable version to play on, please wait for that to be released. Features and game balance will also be different in the beta version. Save files and user maps from versions before 1.000 cannot be used with this version and vice versa. Genes can still be inherited. Special thanks: 名も無き冒険者さん にゃも無き冒険者さん 古井戸さん ナーさん SPECIAL special thanks: uedaさん(LAAW)

AttributesValues
rdfs:label
  • Changelog/1.000
rdfs:comment
  • This is a beta version. If you are looking for a stable version to play on, please wait for that to be released. Features and game balance will also be different in the beta version. Save files and user maps from versions before 1.000 cannot be used with this version and vice versa. Genes can still be inherited. Special thanks: 名も無き冒険者さん にゃも無き冒険者さん 古井戸さん ナーさん SPECIAL special thanks: uedaさん(LAAW)
dcterms:subject
abstract
  • This is a beta version. If you are looking for a stable version to play on, please wait for that to be released. Features and game balance will also be different in the beta version. Save files and user maps from versions before 1.000 cannot be used with this version and vice versa. Genes can still be inherited. [Changes and additions] * When material kits of low-level lightweight materials are used on furniture, the furniture will now become wooden. * It is no longer possible to save in the Show House. * Added new game data and sub events. * Some ammos (arrows) now have a equipment attribute that has a limited number of shots with special effects. (Press 'A' to switch between special and regular ammos.) * Special ammos can be replenished at [blacksmiths]. * Added the mountain village Larna and a mountain pass. The hot springs will reduce insanity. * Added new random dungeon types. * The default character sprite can now be swapped. * Spell stock will no longer go negative. * Removed Swimming skill. * Added Gene Engineering skill. * Pets can now be fused. (The pet acting as the recipient will gain the target's skills, body parts, and attributes.) * The slave master now sells only humanoid slaves. * Incognito spell no longer works against wandering vendors. * Resistances of NPCs now return to their starting values when dominated. * Unnecessary files (like backups of other files) will no longer be loaded when loading a save file (as they could cause issues with the game). * Equipment now loses some PV and DMG when their weight is reduced with scrolls. * Scrolls of change material can now be used on equipment currently being worn. * New race: fairy. * Added the town of Lumiest and the Mages Guild. * Added ability to reserve spellbooks. * Added easter eggs (hidden features). * Using Return while a delivery quest is in progress will now against the law. (Karma will be reduced.) Increased the spawn rate of scrolls of return. * You can now engage in licentious acts with the drunk. * Increased the number of adventurers. Made it easier to recruit adventurers. * Increased the maximum number of pets. The maximum number of pets now changes depending on Charisma. * The level of monsters summoned during spellbook reading failure now depends on the player's level. * Expanded and made changes to the world map. Changed the locations of certain places. * Gods will now bestow unique artifacts and pets to their ardent believers. * Changed the rod of guiding to rod of uncurse. (NB: the rod of guiding was more or less the same as rod of magic mapping.) * Success rate of throwing items like potions is now calculated with the distance thrown and the Throwing skill. * Food carried by pets can now rot. * Added the Riding skill. * The player will now go insane when he eats human flesh. Added effects to other corpses as well. * Some impassable map tiles like the sea will no longer block your line of sight. * Implemented the Fighters and Thieves Guild. (But only the foundations for them. Guild functions will be added later.) * Skills taught by trainers will now differ between towns. * Changed the starting skills of some classes. * Blessed items are now very likely to resist curses. * Ball spells now deal less damage the further the target is from the centre of the spell. * New skill: Greater Evasion. (Evade rate increases as the difference between the user's evade rate and the opponent's accuracy increases.) * New skill: Eye of Mind. (Increases critical rate.) * New skill: Control Magic. (Reduced the chance of spells hitting allies. Reduced amount of damage dealt by spells that accidentally hit allies.) * Improved the home editor by quite a lot. * Changed the attributes that some skill depend on. * Bandits will now attack you in the wilderness. * Changed the formulae for damage and critical damage calculation. Weapon weight now has a greater effect on criticals. [Fixes] * Fixed pets' attributes not showing their recovered values even though they were restored at a healer. * Fixed the issue with skill level ups. * Fixed items getting duplicated if the target dies the moment pickpocket is completed. * Auto turn actions now get reset when changing maps. * Fixed shops selling weapons and armour for 1 gold. * Fixed items taken out of freezers never rotting. * Fixed the crash that sometimes occurs when opening help. * Fixed being unable to change the settings for some game pads. * Fixed being unable to inherit genes properly sometimes. * Fixed characters hitting themselves with their off-hand attack when dual wielding if the weapon in the dominant hand weapon has an invoke equipment attribute that targets the user. * Fixed the variable for etherwind not getting saved. * Fixed stacks of disguise kits with the same number of remaining uses left getting all their uses reduced. * Other minor fixes and a lot of new additions. Special thanks: 名も無き冒険者さん にゃも無き冒険者さん 古井戸さん ナーさん SPECIAL special thanks: uedaさん(LAAW)
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software