One of the brave warriors who travels to Boletaria in order to free it from or join forces with the Old One.
* Badass
* Any of the Badass appearance tropes may apply depending on how the PC is created.
* Like A Badass out of the Nexus
* Competitive Balance: Depends on how you start off.
* Fragile Speedster: The Thief, The Wanderer.
* Glass Cannon: The Barbarian.
* Magic Knight: The Magician, The Priest.
* Jack of All Stats: The Knight, The Hunter.
* Mighty Glacier: The Temple Knight, The Soldier.
* Squishy Wizard: The Noble.
* Contractual Immortality: Has a Nexial Binding attached to them after they die in the tutorial, binding them to the Nexus. They become a Monumental should the Maiden be allowed to lull the Old One back to sleep.
* Cosm
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| - One of the brave warriors who travels to Boletaria in order to free it from or join forces with the Old One.
* Badass
* Any of the Badass appearance tropes may apply depending on how the PC is created.
* Like A Badass out of the Nexus
* Competitive Balance: Depends on how you start off.
* Fragile Speedster: The Thief, The Wanderer.
* Glass Cannon: The Barbarian.
* Magic Knight: The Magician, The Priest.
* Jack of All Stats: The Knight, The Hunter.
* Mighty Glacier: The Temple Knight, The Soldier.
* Squishy Wizard: The Noble.
* Contractual Immortality: Has a Nexial Binding attached to them after they die in the tutorial, binding them to the Nexus. They become a Monumental should the Maiden be allowed to lull the Old One back to sleep.
* Cosm
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| - One of the brave warriors who travels to Boletaria in order to free it from or join forces with the Old One.
* Badass
* Any of the Badass appearance tropes may apply depending on how the PC is created.
* Like A Badass out of the Nexus
* Competitive Balance: Depends on how you start off.
* Fragile Speedster: The Thief, The Wanderer.
* Glass Cannon: The Barbarian.
* Magic Knight: The Magician, The Priest.
* Jack of All Stats: The Knight, The Hunter.
* Mighty Glacier: The Temple Knight, The Soldier.
* Squishy Wizard: The Noble.
* Contractual Immortality: Has a Nexial Binding attached to them after they die in the tutorial, binding them to the Nexus. They become a Monumental should the Maiden be allowed to lull the Old One back to sleep.
* Cosmic Keystone: One of the endings for the player, taking the place of The Monumental.
* Determinator
* Heroic Mime: Aside from crying in pain, the player character doesn't really say anything.
* The Silent Bob: Although talking to NPCs seems to imply him/her talking.
* He Who Fights Monsters: In order to become more powerful and better able to fight the demons, the protagonist has to acquire and manipulate souls, an act that effectively makes him/her more demonic in nature. And one of the endings has the protagonist take Allant's place as the Old One's emissary.
* Hyperspace Arsenal: To a point. There is a max weight limit for your inventory.
* Luckily, My Shield Will Protect Me: All the classes start out with some kind of shield; they're pretty much essential to survival.
* Multi Melee Master/Multi Ranged Master/Bow and Sword In Accord/Etc: Any can apply depending on the player's choices.
* Protagonist Without a Past: Aside from being stuck in the Nexus, nothing about the protagonist's history is explained.
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