Returns the texture string from any Texture object. Arguments none Returns texture : String - The path/filename without extension of the texture
* If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
* If the texture only contains a solid color (that is, no texture file), then it will return "Solid Texture" Example /script message(ActionButton1Icon:GetTexture()) Result Interface\Icons\INV_Mace_07 Notes
* If a :SetTexture(nil) is performed on a texture, then it will return nil.
* If a :SetTexture("missing image") is performed on a texture, it will return nil.
* The "Solid Texture" return for a missing image has been removed as of 1.10. Use the return of SetTexture to determine if a texture exists.
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| - Returns the texture string from any Texture object. Arguments none Returns texture : String - The path/filename without extension of the texture
* If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
* If the texture only contains a solid color (that is, no texture file), then it will return "Solid Texture" Example /script message(ActionButton1Icon:GetTexture()) Result Interface\Icons\INV_Mace_07 Notes
* If a :SetTexture(nil) is performed on a texture, then it will return nil.
* If a :SetTexture("missing image") is performed on a texture, it will return nil.
* The "Solid Texture" return for a missing image has been removed as of 1.10. Use the return of SetTexture to determine if a texture exists.
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dbkwik:wowwiki/pro...iPageUsesTemplate
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abstract
| - Returns the texture string from any Texture object. Arguments none Returns texture : String - The path/filename without extension of the texture
* If a SetPortraitTexture(texture,unit) is performed on a texture, then it will return "Portrait1"
* If the texture only contains a solid color (that is, no texture file), then it will return "Solid Texture" Example /script message(ActionButton1Icon:GetTexture()) Result Interface\Icons\INV_Mace_07 Notes
* If a :SetTexture(nil) is performed on a texture, then it will return nil.
* If a :SetTexture("missing image") is performed on a texture, it will return nil.
* The "Solid Texture" return for a missing image has been removed as of 1.10. Use the return of SetTexture to determine if a texture exists.
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