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An Entity of Type : dbkwik:resource/2p1ZOQwg5eDAfAtBIS5dZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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  • Objects
  • Objects
  • Objects
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  • Write the text of your article here!
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  • __TOC__ This is a growing list of many objects that are not considered as items that can be found in Tibia. These objects cannot be moved or bought anywhere. Since there are so many objects with many different purposes, this list has been separated into different categories.
  • Sir Pickles' Inventions Plushie Generator: a machine that creates evil plushies to serve Sir Pickles. Eraser: a device that, obviously, erases things. Cloning Machine: another obvious device. This was used to clone Mr. Zimmwad in the first movie. Muffin inhibitor chip:a microchip created by pickles to render dark incapible of thinking of anything other than muffins.
  • There are a great deal of objects in The Dig for you to pick up or interact with.
  • *Only one or the other is required, the other may be traded.
  • This is a list of objects that have been featured in the ongoing Bob and George storyline. Some have only been featured once, whilst others have had several mentions.
  • Objects or Neutral faction consist of static, non-living items that locate around a Tile Set, mostly possessing Object health. They usually do not have much interactivity, but players can interact with them using Codex Scanners to uncover some minor lore. Some of them are destructible and can cause hazard.
  • Objects are traps, bombs, monster generators and other things that aren't quite monsters, but that can be killed and will deal damage to characters in the game. Most objects do not drop items, but some do, and most are worth experience.
  • Alphabetical index of those objects in our environment, such as architectural and decorative elements, that cannot be added to our inventory and cannot be directly interacted with, but may also hide a valuable clue or a symbolical significance. Carpets Coat of Armour Doors Gramophone Grandfather Clock Kudurru Madonna Statuette Nightingale Floor Safety Rug Sarcophagus Shimmering Gate Statues Suit of Armour Tower Gate Tree of Life Typewriter Victorian Computer
  • You can also create objects with appropriate shapes already applied using the shapes toolbar. Remember that when you create a custom object you have to set the appropriate physics shape. If you're not sure, it's normally a good idea to use a 'convex hull'.
  • __TOC__ This is a growing list of many objects that are not considered as items that can be found in Tibia. These objects cannot be moved or bought anywhere. Since there are so many objects with many different purposes, this list has been separated into different categories.
  • In LittleBigPlanet, players have access to a library of objects which they can expand through objects they find while exploring, patches or objects they create themselves. Objects found in story levels are often in the form of hand-made creations created by the developers (like the Flying Machine, pictured to the left), or real items (such as an apple).
  • Here is a list of some objects of Quantum Leap. * Handlink * Ziggy (Also on the character page, but Ziggy is a computer, so...
  • Obviously, N has various objects within the game to interact with. Some are enemies, others are just obstacles or manners of movement. Click the name of the object for details.
  • __TOC__ Objects are different from Items due to the fact they cannot be moved or bought. Since there are many objects with many different purposes, they have been separated into different categories.
  • The Objects in Telepath Tactics are immune to poison and mental damage due to their lack of mental and biological components.
  • Objects in X-Plane are 3D bodies with no aerodynamic properties at all. They can be used to make the aircraft look better, or even to make it look right when the standard elements Plane Maker provides don't do the job.
  • The following is a list of objects that have appeared on LOST. Click on the corresponding links to learn more about the item, it's history, and it's relevance and role on LOST. Note that books and vehicles that have appeared on the show are listed in a separate articles.
  • Objects add realism to Grand Theft Auto games. Some of them can be destroyed or knocked over by the player; others are solid and cause damage to the player's vehicle when collided with. Still others, such as explosive barrels and gas pumps, explode when shot at.
  • A list of non-power or lab related objects added by FrackinUniverse * Dimensional Storage * Food Locker * Gene Storage Chest * Medical Bay * Elder Altar
  • __TOC__ This is a growing list of many objects that are not considered as items that can be found in Necronia. These objects cannot be moved or bought anywhere. Since there are so many objects with many different purposes, this list has been separated into different categories.
  • See those THINGS sitting in the room's contents area sometimes? Those are objects! And they probably belong to someone. They can describe certain things that belong to a character, or they can be used as buildings, so to speak, as they can be entered. All players have an object quota of 4. That's 4 objects you can have at any time. You can always rename and redescribe them, or toss them out altogether. Ideas for creative and ICly useful objects for public use are always welcome. Contact staff via @mail with a description and purpose. If it's approved, it won't be taken out of your quota.
  • Objects have durability which will be reduced as they get used. Whenever merchandise is placed on or removed from a display, it loses durability. When durability gets low, a warning icon will appear over the display, and the player must repair it quickly by using the hammer. To equip the hammer, the player must be in Maintenance mode by pressing 2, then pressing E will select the hammer. If an object doesn't get repaired, it will be destroyed and will leave a pile of filth that must be cleaned. * 100% - 60% = Ideal * 60% - 40% = Worn * 40% - 5% = Critical
  • Objects can be added in the "Objects" mode which can be activated by the MAKEITGOOD cheat. Most objects consist of model files (.m). They share the same structure with .prm files. These are for instance helicopters, boats, sprinklers, .... However, there are also sound objects and emitters.
  • Menu window - Objects Add Text, Rectangle or Simple Frame To add text, click the Text tool button on the left toolbar: Click in the Menu canvas area and a Text Entry windows appears. Here, not only can you edit the text, you can apply attributes such as Font, Size, Bold, Italic and set justification as Left, Center or Right. To select an object below the currently selected object, hold ALT and click on the pile of objects. By repeating this you will loop through each of the object on pile. Note: The Strong type is particularly good for dark backgrounds. Transparency and Layer Effects Shortkeys
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  • 2007-05-19(xsd:date)
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