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An affinity is a gift given to a lucky fledgling or vampyre, red or blue, by the goddess, Nyx. Males usually are gifted affinities or gifts that have to do with the physical realm, like fighting, sword skills, or strength. Females are usually gifted with affinities that are related to the mental and emotional realms such as elements and intuition.

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  • Affinity
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  • An affinity is a gift given to a lucky fledgling or vampyre, red or blue, by the goddess, Nyx. Males usually are gifted affinities or gifts that have to do with the physical realm, like fighting, sword skills, or strength. Females are usually gifted with affinities that are related to the mental and emotional realms such as elements and intuition.
  • "Affinity" is the seventh episode of the eighth season of Stargate SG-1.
  • Affinity (親密度 Shinmitsudo?, "Intimacy"), also known by various names such as Affection (好感度 Koukando?) and Bond (絆 Kizuna?), is a relationship system used in a few titles in the Tales series. Having high affinity with various characters rewards the main character with various items and cutscenes.
  • The power to gain strength from something, or when a certain event occurs. Combination of Power Augmentation and Enhanced Condition. Opposite to Aversion.
  • The specified character can be in the specified squad even if it belongs to a different faction. That character's faction is now considered to be the same as that squad's.
  • A term for the relationship a Theist has with a Rune. Sources: HeroQuest: Glorantha, Sartar: Kingdom of Heroes
  • Affinity were an English jazz-rock fusion band, active from mid-1968 to January 1972.
  • Affinity, also known as base hit chance, is a multiplier in the hit chance calculations that contributes largely to the accuracy of an attack. It is a number which normally ranges between 0 and 100 and is effectively a percentage modifier to attack accuracy; the higher the affinity, the higher the hit chance of the attack is. Monsters and players have affinity values for each combat style. Monster affinities are fixed, but player affinities are determined by worn equipment, represented in the Loadout interface by style bonus.
  • The affinity between each character is calculated by the number of affinity points amassed throughout the game. Upon joining the party a character has 500 affinity points with each of the others, with the partial exception of Fiora, whose affinity with her sweetheart Shulk starts at 2000 points (blue), and with her brother Dunban starts at 1000 points (green). Affinity is indicated on the affinity chart by a coloured symbol, with a pink heart representing the highest affinity:
  • Raising the affinity value grants additional dialogue into their history or the possibility of romance. Reaching maximum affinity with a companion will unlock a special perk. The affinity value is a hidden statistic, meaning it is not possible to check the progress without console commands.
  • Affinity is an association with certain kinds of magic that leads to them being easier for the caster. Spells, spirits, and nearly everything magical have some sort of alignment. * Affinity * Alignment * Attunement * Proficiency * Propensity * Bent * Gift for * Knack for * Skill in
  • Affinity is only shown numerically in the player's profile. Elsewhere, they are shown only as progress bars to the next level for that piece of equipment, such as in the Arsenal, during missions, or in the end-mission report. Affinity indirectly affects a player's Mastery Rank. A player gains 200 Mastery points per affinity level on a previously unranked Warframe, Archwing or Companion, and 100 Mastery points per level on a previously unranked weapon. Once a player has acquired sufficient Mastery points, they can take the test to increase their Mastery Rank.
  • Affinity is a quasi-telepathic link that was developed by the Edenists in the late 21st Century. They use it to communicate mentally with each other, with their habitats and voidhawks. By the 27th Century, it has been further developed to allow direct control of non-sentient computers (such as a bitek array) and animal life forms (such as spiders for remote sensing). One of the misconceptions of affinity that Adamists often have is that affinity is "a voice inside your head". It is so much more, as a full range of emotions, visual images, smells, and sounds can be transmitted.
  • Some units in FFH 2 have affinity for a specific type resource, which in practice is always a type of of mana. This is not displayed in the unit overlay, but is noted in the civilopedia. Affinity is shows as: Affinity for (Mana Type) + (Strength). For example, a Spectre, which has Death Affinity +1, gets +2 Death Strength if you have 2 Death Mana.
  • Affinity is a unique stat in first appearing in Fire Emblem: The Binding Blade and reappearing in all subsequent games until Fire Emblem: Shadow Dragon, in which it was removed along with all of the support system, which was the primary usage for Affinity. Despite the return of the support system in the next game, Fire Emblem: New Mystery of the Emblem, Affinity remains absent. Unlike other stats, it cannot be changed, and it only affects combat ability when special support conversations are activated or when the unit's affinity matches that of the level. The stat bonus mechanics for support conversations are as follows:
  • Kiley is the only daughter of Mark and Elizabeth Jensen, the owners of the Jensen Family Diner. She worked part-time as a waitress and spent the rest of her time trying to find ways to get out of Prescott. She discovered her ability to influence others when she accidentally put several customers to sleep while handing them their menus. The first victim she assumed to be a narcoleptic, but after the third or fourth she realized that there must be something else going on. Though Kiley is a good-hearted person, her strong desire to leave Prescott had sometimes caused her to make unethical decisions (such as using her powers to make customers leave larger tips, or convincing her parents to let her borrow their car). However, unable to resist her conscience, she usually ended up giving the extr
  • Like Talents, Affinities is a collective name for certain general abilities belonging to those who can channel. Unlike most weaves, Affinities are innate and cannot be learned. An affinity refers to a person's strength with a given element of the One Power. These Five Powers are Air, Water, Fire, Earth, and Spirit.
  • Item affinity tells you how well a hero uses // how much a hero likes to use a certain item. * Note: All Armors & Accessories have the white affinity. Weapons are the only category to have 3 different affinities. Yellow: (Example: File:Staves Affinity Yellow.png) Since the February 2016 patch, yellow affinity toward an item shows that it is the hero's preferred item. When equipping a hero with an item of yellow affinity it will decrease the chance of the item breaking during a quest. * This affinity can now be referred to as the "best-in-slot" affinity
  • See also Affinity is, aesthetically, a secondary element or faction, and follows the same scheme for the elements as the main ones of Fire, Frost, Nature and Shadow, right down to the colors for each one. Affinity was added to cards from the Renegade Edition on, essentially making two card types out of each card design and ingame graphics. Each affinity type has separate Abilities, and consequently the utility and value of each affinity of the same card can vary considerably.
  • A film adaptation followed in 2008. Examples of Affinity include: * Adaptation Distillation: The TV adaptation replaced Margaret realising she is a lesbian after falling in love with her future sister-in-law Helen with Margaret becoming attracted to women after her fiancé tries to rape her, leading to some unfortunate implications. * Angst * Butch Lesbian: Ruth Vigers, who successfully passes herself off as Selina's male spirit guide in order to seduce and/or sexually abuse young girls at seances. This also qualifies her as a variant on the Psycho Lesbian trope - Waters (obviously) isn't arguing that lesbianism is evil, but this particular lesbian definitely comes across that way. * Dark and Troubled Past: most of the characters in the story. * Driven to Suicide: A year
  • Each Yarhi has a different numerical value that stands for the amount of Affinity it uses while on the battlefield. New Yarhi cannot be summoned when there is not enough Affinity in control of the party. To gain more affinity, capture Summoning Gates. Each allied Gate adds 10 total points to the player's Affinity.
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