Strength, often abbreviated STR, is one of the core attributes. It is also one of the two which is not directly specified; rather, it is the average of Upper Body Strength and Lower Body Strength. Strength is used in calculations where muscles from the entire character's body are being used, such as climbing a wall. Often, though, a more accurate "weight" for Upper Body Strength and Lower Body Strength than 50%/50% is used for calculations - in such cases, the Strength attribute is not consulted. This article is an attribute-related . You can help My English Wiki by expanding it.
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| - Strength, often abbreviated STR, is one of the core attributes. It is also one of the two which is not directly specified; rather, it is the average of Upper Body Strength and Lower Body Strength. Strength is used in calculations where muscles from the entire character's body are being used, such as climbing a wall. Often, though, a more accurate "weight" for Upper Body Strength and Lower Body Strength than 50%/50% is used for calculations - in such cases, the Strength attribute is not consulted. This article is an attribute-related . You can help My English Wiki by expanding it.
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| - Strength, often abbreviated STR, is one of the core attributes. It is also one of the two which is not directly specified; rather, it is the average of Upper Body Strength and Lower Body Strength. Strength is used in calculations where muscles from the entire character's body are being used, such as climbing a wall. Often, though, a more accurate "weight" for Upper Body Strength and Lower Body Strength than 50%/50% is used for calculations - in such cases, the Strength attribute is not consulted. This article is an attribute-related . You can help My English Wiki by expanding it.
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