About: Bearzerker - D(19), F(4), Brb(4), FB(3)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Bearzerker is a Druid with drastically enhanced melee skills both in and out of Dire Bear form. The Bearzerker is a great class to roleplay, and an extremely powerful and versatile build. Players may also choose the treant form to shift into, if they prefer. I say this build is versatile, because generally you won't want to take the time it takes to fully buff to maximum damage potential, instead you can save the full buff in bear form for dire situations (pun intended).

AttributesValues
rdfs:label
  • Bearzerker - D(19), F(4), Brb(4), FB(3)
rdfs:comment
  • The Bearzerker is a Druid with drastically enhanced melee skills both in and out of Dire Bear form. The Bearzerker is a great class to roleplay, and an extremely powerful and versatile build. Players may also choose the treant form to shift into, if they prefer. I say this build is versatile, because generally you won't want to take the time it takes to fully buff to maximum damage potential, instead you can save the full buff in bear form for dire situations (pun intended).
Alignment
  • Chaotic Neutral
dcterms:subject
Will
  • 13(xsd:integer)
CHAfinal
  • 8(xsd:integer)
Reflex
  • 24(xsd:integer)
Fortitude
  • 26(xsd:integer)
DEXinitial
  • 13(xsd:integer)
CONfinal
  • 19(xsd:integer)
INTfinal
  • 12(xsd:integer)
buildnature
  • Versatile
DEXfinal
  • 13(xsd:integer)
WISfinal
  • 19(xsd:integer)
STRfinal
  • 13(xsd:integer)
WISinitial
  • 16(xsd:integer)
INTinitial
  • 12(xsd:integer)
spellresistance
  • 23(xsd:integer)
BAB
  • 25(xsd:integer)
CHAinitial
  • 8(xsd:integer)
STRinitial
  • 13(xsd:integer)
CONinitial
  • 15(xsd:integer)
dbkwik:nwn2/proper...iPageUsesTemplate
domains
  • N/A
Deity
  • Doesn't Matter
Classes
  • Druid 19, Fighter 4, Barbarian 4, Frenzied Berserker 3
AC
  • 12(xsd:integer)
HP
  • 426(xsd:integer)
Race
abstract
  • The Bearzerker is a Druid with drastically enhanced melee skills both in and out of Dire Bear form. The Bearzerker is a great class to roleplay, and an extremely powerful and versatile build. Players may also choose the treant form to shift into, if they prefer. I say this build is versatile, because generally you won't want to take the time it takes to fully buff to maximum damage potential, instead you can save the full buff in bear form for dire situations (pun intended). * 25 BAB, an excellent melee fighter in and out of Wild Shape. * Melee Stats are massively enhanced by Druid Buffs and Zerker/FB boosts. * Huge number of Fighter Feats significantly increase abilities in combat. * Good HP Pool. * Ability to cast all druid spells, including the best melee buffs in the game, healing, and fearsome offensive spells. * Persistent and Extend Spell Feats make it so you only have to cast the majority of your buffs once a day. * Still a fierce combatant, even when naked. * Not dependent on any one ability, if you can't shapeshift, you still have huge melee survivability. You have spell options to stay at range if necessary. * Strong character at all levels, fully playable in the Official Campaigns. * You can fully buff your Bearzerker twice per day with extra rages and frenzies. * Very high Fortitude Save, good Will Save. * No alignment changes necessary. * You have a mighty Level 15 Bear pet to fight on your side at all times. * High number of Skill Points at your disposal. * Low to very Low AC in Bear Form * Bear Form does not hold up well in Epic-level PVP * Buffing can take several rounds if you want to max-out the build. However, you will be OK with just your 24 hour buffs in most situations. * Wis is not as high as it would be for a pure Druid caster. * Frenzy and Rage have very limited durations, the most you can get it to last is a bit over 2 mintues in real time. * You can't activate Frenzy or Rage while shapeshifted. * Conversations/Game Events can interrupt shape-shifting and your buffs. * Very low Reflex Save * Race: Human (Optional) * Classes: Druid 19, Fighter 4, Barbarian 4, Frenzied Berserker 3 * Cleric Domains: N/A * Build Nature: Versatile * Alignment: Chaotic Neutral * Deity: Doesn't Matter Human is the obvious choice here to avoid the XP penalties if you are playing this build for real, plus the extra feat doesn't hurt. However, there's no make-or-break on the race. You must be Chaotic Neutral to allow access to all the necessary classes. You also, can't be too lawful or good or evil in a campaign, or you'll break access to your Frenzied Berserker and Barbarian abilities. It may not be obvious, but the reason the CON here is so high is because it is the sole factor in determining how long Frenzy/Rage lasts. CON gear is very valuable for extending the duration of this period due to the difficulty of shapeshifting out of Bear Form and reactivating the Zerker skills in the middle of combat. Since you're doing the majority of damage via melee, you don't really need a gigantic Wisdom score. Additionally, you won't be going for any epic Druid feats, so having a ridiculous WIS score is not important. You don't need high CHA for anything, and I put 12 in INT for additional Skill Points which are very nice in a real campaign setting. You can save getting your CON to 16 for your first bonus stat point.
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