About: Baruch Rusha   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The most important thing to Baruch Rusha (besides having fun) is to bring whatever culture we are role-playing to life. We do this by keeping our overall clan concept and characters traditional, where they live and breathe the lore of the world every moment they are in game. Many clans try to be so unique and different that they lose the distinctive characteristics that make the game world interesting in the first place. We believe that to be incomparable within Darkfall, that it doesn't mean we have to play Alfar that are best friends with the Mirdain. Instead, by bringing to life the traditions written out by Darkfall, while mixing in our own concepts, we will have an interesting and well rounded clan.

AttributesValues
rdfs:label
  • Baruch Rusha
rdfs:comment
  • The most important thing to Baruch Rusha (besides having fun) is to bring whatever culture we are role-playing to life. We do this by keeping our overall clan concept and characters traditional, where they live and breathe the lore of the world every moment they are in game. Many clans try to be so unique and different that they lose the distinctive characteristics that make the game world interesting in the first place. We believe that to be incomparable within Darkfall, that it doesn't mean we have to play Alfar that are best friends with the Mirdain. Instead, by bringing to life the traditions written out by Darkfall, while mixing in our own concepts, we will have an interesting and well rounded clan.
Leader
  • Zehar'im, Maziken
dcterms:subject
foaf:homepage
Races
  • Alfar
Recruitment
  • Open
Name
  • Baruch Rusha
dbkwik:dark-fall/p...iPageUsesTemplate
dbkwik:darkfall/pr...iPageUsesTemplate
Style
  • RP
Website
abstract
  • The most important thing to Baruch Rusha (besides having fun) is to bring whatever culture we are role-playing to life. We do this by keeping our overall clan concept and characters traditional, where they live and breathe the lore of the world every moment they are in game. Many clans try to be so unique and different that they lose the distinctive characteristics that make the game world interesting in the first place. We believe that to be incomparable within Darkfall, that it doesn't mean we have to play Alfar that are best friends with the Mirdain. Instead, by bringing to life the traditions written out by Darkfall, while mixing in our own concepts, we will have an interesting and well rounded clan. Obviously role-playing is a major part of Baruch Rusha, but it is not the only thing we wish to do within Darkfall. We strive to establish ourselves in all aspects of the game, PvE content, questing, skill learning, and especially building and protecting a city of our own, where we can show the less ... evolved races why Melek created the Alfar! Of course, to build and keep a clan city will mean that crafting, farming, and most importantly PvP will be vital aspects of the game that we wish to perfect as a clan. Being a traditional Alfar guild means that we look down at every other race and will constantly be in a hostile world, but we smile at the challenges this will provide us and look forward to being known for not only our great role-players, but our amazing PvPers and crafters as well!
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