Once a player has set the trap, if the jubbly eats it or it blows away, the player loses the frog and rock but keeps hold of the wool. There are two additional options of Release and Release-all which may be used to set the frogs free. Although there is a drop option, it is used for setting the trap, and may only be used in some areas of the Feldip Hills. Therefore, the release option must be used for disposing of the item. Attempting to bank this item will generate the message "A magical force prevents you from banking this item."
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - Once a player has set the trap, if the jubbly eats it or it blows away, the player loses the frog and rock but keeps hold of the wool. There are two additional options of Release and Release-all which may be used to set the frogs free. Although there is a drop option, it is used for setting the trap, and may only be used in some areas of the Feldip Hills. Therefore, the release option must be used for disposing of the item. Attempting to bank this item will generate the message "A magical force prevents you from banking this item."
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store
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low
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Examine
| - An inflated toad tied to a rock like a balloon.
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Tradeable
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Equipable
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destroy
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Quest
| - Freeing Skrach Uglogwee in Recipe for Disaster
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dbkwik:oldschoolru...iPageUsesTemplate
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Stackable
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Name
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Value
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Members
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Weight
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Update
| - Hundredth Quest - Recipe for Disaster!
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high
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Release
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abstract
| - Once a player has set the trap, if the jubbly eats it or it blows away, the player loses the frog and rock but keeps hold of the wool. There are two additional options of Release and Release-all which may be used to set the frogs free. Although there is a drop option, it is used for setting the trap, and may only be used in some areas of the Feldip Hills. Therefore, the release option must be used for disposing of the item. Using the elemental rock to make the balloon toad will give a slightly different item than when using the grey rock found while mining limestone - the colours of the rock will be slightly different, but they are functionally equivalent. Attempting to bank this item will generate the message "A magical force prevents you from banking this item."
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