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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Vasari are a reptilian race that resemble the Protoss. However, their methods and history differ greatly.

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  • Vasari
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  • The Vasari are a reptilian race that resemble the Protoss. However, their methods and history differ greatly.
  • As with all empires, the Vasari civilization's fall began from within. Ten thousand years ago the inner worlds of the empire suddenly fell silent. Expecting nothing more than rebellion by the local species, a local wing of the Dark Fleet was sent to restore order, but no status reports were ever received. Soon they lost contact with three more worlds, and while Internal Intelligence deliberated on the response of what could only be the work of traitors, several more worlds went dark – including the ancient Vasari homeworld.
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abstract
  • The Vasari are a reptilian race that resemble the Protoss. However, their methods and history differ greatly.
  • As with all empires, the Vasari civilization's fall began from within. Ten thousand years ago the inner worlds of the empire suddenly fell silent. Expecting nothing more than rebellion by the local species, a local wing of the Dark Fleet was sent to restore order, but no status reports were ever received. Soon they lost contact with three more worlds, and while Internal Intelligence deliberated on the response of what could only be the work of traitors, several more worlds went dark – including the ancient Vasari homeworld. The rate of expansion of this unknown enemy was astonishing, far exceeding even that of the entire Dark Fleet. As a last resort, the Dark Fleet Veerr brought the bulk of their forces back from the expansionary frontier for a blind assault on whatever was eating its way out of the empire‘s core worlds. When a single, heavily damaged warship from the Dark Fleet appeared out of phase space in orbit of a planet on the empire‘s perimeter, the inhabitants decided to board the ship. What they found were the remains of a once battle-hardened crew driven mad with fear. In a rare act of autonomy, the colony made the decision to evacuate to a system far from the Empire. It would prove to be the last time they would ever see Vasari space. For the next 10,000 years the Vasari refugee fleet travelled from system to system, dropping warning beacons on their way, spending only enough time to replenish their resources before moving on. No matter how far the Vasari travel, their warning beacons fall silent; their unknown adversary continues its march toward their extermination. They eventually arrived in Trader Space crushing any militia that was in their way and enslaving the populace of the worlds under their control. This continued until the arrival of the TEC a new military force backed by the Traders to fight the Vasari. The once-clear advantage the Vasari held against the Traders quickly dissipated into a tug of war for control. Ten years later, a new foe known as the Advent, psionically gifted cousins of the TEC humans, arrived on the Eastern fringe of the Trader Space. The TEC had to divert forces giving the Vasari the chance to advance against the Coalition. The battles began to take their tolls until the development of Starbases to fortify their territories. The three races met at a standstill unable to push territories without the loss of a great amount of their forces. Five years after the fortification of their systems diplomacy was finally given a chance. The Vasari knew the ancient enemy was going to arrive soon and a consensus on what to do needed to be made. From here the internal workings of the Vasari shifted and two philosophies developed. One being the original concept of "Evacuate, Siphon, Run" and the other belief that the Vasari needed to stop running and needed to make a stand against the Ancient Enemy alongside the Advent and the TEC. The two philosophies eventually split the Vasari fleet in two as they parted ways.
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