About: Maenad (enemy)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Maenads are random encounters in the final areas of Final Fantasy IV: The After Years. The party can fight either one or three of them at a time. There are two sorts of Maenads: one that physically attacks and one that attacks with magic. They are not a threat if the party is well trained for fighting the last boss. The physical variant's Binding Glare can also be a risk if the party isn't well trained since it could kill the whole party in various turns as it is used constantly. Once identified, however, the magical variant should be defeated first to avoid the risk of her casting Meteor.

AttributesValues
rdfs:label
  • Maenad (enemy)
rdfs:comment
  • The Maenads are random encounters in the final areas of Final Fantasy IV: The After Years. The party can fight either one or three of them at a time. There are two sorts of Maenads: one that physically attacks and one that attacks with magic. They are not a threat if the party is well trained for fighting the last boss. The physical variant's Binding Glare can also be a risk if the party isn't well trained since it could kill the whole party in various turns as it is used constantly. Once identified, however, the magical variant should be defeated first to avoid the risk of her casting Meteor.
1 psp location
  • Crystals: Depths
2 psp japanese
  • マイナス
2 psp romaji
  • Mainasu
dcterms:subject
2 exp
  • 20500(xsd:integer)
psp romaji
  • Mainasu
2 defense
  • 5(xsd:integer)
1 magic defense
  • 100(xsd:integer)
psp japanese
  • マイナス
2 sleep
  • Immune
2 mini
  • Immune
1 exp
  • 20500(xsd:integer)
2 magic defense
  • 20(xsd:integer)
2 hp
  • 17800(xsd:integer)
2 magic
  • 100(xsd:integer)
1 Defense
  • 3(xsd:integer)
1 strength
  • 88(xsd:integer)
2 petrify
  • Immune
PSP image
2 paralyze
  • Immune
1 Gil
  • 4800(xsd:integer)
2 toad
  • Immune
1 sleep
  • Immune
1 paralyze
  • Immune
1 mini
  • Immune
1 HP
  • 12800(xsd:integer)
1 prev
  • Bahamut
2 poison
  • Immune
1 confuse
  • Immune
1 bestiary
  • 336(xsd:integer)
2 gil
  • 4800(xsd:integer)
1 magic
  • 25(xsd:integer)
1 next
  • Maenad
2 strength
  • 156(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Wii
  • Maenad
Romaji
  • Mainasu
1 mage
  • true
1 toad
  • Immune
1 level
  • 60(xsd:integer)
2 confuse
  • Immune
2 silence
  • Immune
1 death
  • Immune
1 silence
  • Immune
2 level
  • 60(xsd:integer)
2 death
  • Immune
1 petrify
  • Immune
2 berserk
  • Immune
1 berserk
  • Immune
2 PSP Abilities
TAB
  • #336
  • #337
Japanese
  • マイナス
PSP
  • Maenad
Absorb
  • None
1 poison
  • Immune
2 bestiary
  • 337(xsd:integer)
2 next
  • Duke Malboro
2 image
2 pig
  • Immune
2 gradual petrify
  • Immune
2 drop
  • None
2 abilities
2 blind
  • Immune
1 Location
  • Crystals: Depths
2 japanese
  • マイナス
2 romaji
  • Mainasu
2 curse
  • Immune
2 drop
  • None
1 abilities
2 location
  • Crystals: Depths
2 prev
  • Maenad
2 PSP image
1 pig
  • Immune
2 wii
  • Maenad
1 gradual petrify
  • Immune
1 blind
  • Immune
2 PSP
  • Maenad
2 PSP Location
  • Crystals: Depths
1 curse
  • Immune
1 psp abilities
abstract
  • The Maenads are random encounters in the final areas of Final Fantasy IV: The After Years. The party can fight either one or three of them at a time. There are two sorts of Maenads: one that physically attacks and one that attacks with magic. They are not a threat if the party is well trained for fighting the last boss. The physical variant's Binding Glare can also be a risk if the party isn't well trained since it could kill the whole party in various turns as it is used constantly. Once identified, however, the magical variant should be defeated first to avoid the risk of her casting Meteor.
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