About: Supreme Compo Items   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

AttributesValues
rdfs:label
  • Supreme Compo Items
dcterms:subject
dbkwik:fanball/pro...iPageUsesTemplate
restriction
  • swords
  • weapons with type Freeze
  • weapons with type Ice
  • weapons with type Poison
  • weapons with type Thunder
  • Cannot be combined with a Green Stone, nor a Quick's Card.
  • bows, orbs and guns. Cannot be combinded with Guide's Card 6, Catapult's Card 5 nor Trebuchet's Card SP.
  • gloves, bows, swords, guns, whips or rings. Cannot be combined with a Pierce's Card, an Explosion's Card, nor a Critical's Card.
  • gloves, swords, bows, guns, whips or rings. Cannot be combinded with a Red Stone, nor a Yellow Crystal.
  • weapons with type Fire. Cannot be combined with a Fire Spitit, a Ruby, nor a Garnet.
  • weapons which fire more than one projectiles upon attack.
  • gloves, bows, orbs, guns, whips. Cannot be combined with a Knockback's Card, an Explosion's Card, nor a Tricky Card.
  • Cannot be combined with an Ice Charm, a Poison Charm, nor a Freeze Charm.
  • Cannot be combined with a Blue Stone, a Purple Crystal, or a Defense Card.
  • Cannot be combined with a Purple Crystal, a Black Crystal, or a Magical Card.
Note
  • Because the original Katana's Card allows a Yellow Crystal or a Long Sword's Card to be equipped, those properties apply to this card as well.
  • Because both Cards have Composition restrictions, those restrictions combined will apply to this Card as well.
  • Very good for fire type weapons. Because the regular Ruby and Garnet have Composition restrictions, those restrictions combined will apply to this Card as well.
  • Very useful for Bows as it allows you to save your SP credits towards LP, DEX, or MAG. Because the regular Bullet's Card has Composition restrictions, those restrictions will apply to this Card as well. Because the regular Guide's Card have Composition restrictions, those restrictions will apply to this Card as well.
  • Great for blocking attacks, and withstanding magical attacks while being able to equip another item. Because the Magical also uses a Purple Crystal, this Compo Item cannot be combined with it.
  • Great for allowing Boxers, Magician's, and Gunners to attack faster, Gladiators to have more constant attacks at a faster rate, Snipers to have higher AT at a faster rate, Priests to have aura DF while attacking faster, Whips to release more projectles at a faster rate, and Angels to shoot more rings at a faster rate.
  • Very good for thunder type weapons. Because the regular Topaz have Composition restrictions, those restrictions will apply to this Card as well.
  • Very good for Poison type weapons. Because the regular Emerald and Peridot have Composition restrictions, those restrictions combined will apply to this Card as well.
  • This is Great for increasing the range of the Sniper while giving it an attack boost, and increasing the AT of the other classes effectively. Because the regular Yellow Crystal has Composition restrictions, those restrictions will apply to this Card as well.
  • Great for reducing the MP requirements by a chunk for certain weapons while having defense by other magical attacks. Because the Defense Card also uses a Purple Crystal, this Compo Item cannot be combined with it.
  • Very good for freeze type weapons. Because the regular Diamond have Composition restrictions, those restrictions will apply to this Card as well.
  • Very good for Snipers and Gunners to handle multiple enemies in heavy terrain stages, and having a boost to do even more damage. Because the regular Critical's Card has Composition restrictions, those restrictions will apply to this Card as well.
  • Very good for ice type weapons. Because the regular Sapphire and Aquamarine have Composition restrictions, those restrictions combined will apply to this Card as well.
  • Very good for adding guide length and increasing the range of guns.
explanation
  • 95(xsd:integer)
  • Add's 40 DEX to the stickman while reducing its min and max AGI by 30%.
  • Attacks always penetrate and cause splash damage while having the possibility of doing more AT.
  • Adds 40 MAG to the stickmen while reducing magical attacks and their time of effect by 30%.
  • Allows weapons to shoot a lot further while releasing twice the amount of projectiles it usually shoots.
  • Essentially an upgraded Katana's Card.
  • A combination of the Ice Spirit 4, Sapphire 4, and Aquamarine 3. The Ice Spirit effect has a higher chance of being released than its level 4 counterpart.
  • A combination of the Ice Spirit 3,and Diamond 6. The Ice Spirit effect has a higher chance of being released than its level 3 counterpart.
  • Projectles have a 60% chance of doing no damage while Magical Attacks get 60% of its AT and length reduced.
  • A combination of the Thunder Spirit 4,and Topaz 6. The Thunder Spirit effect has a higher chance of being released than its level 4 counterpart.
  • Adds 40 STR to the stickman while increasing its minimum and maximum AT by 50%.
  • Has a 30% chance to knock back enemies away while having a chance to do 5x the damage.
  • A combination of the Poison Spirit 4, an Emerald 4, and a Peridot 3. The Poison Spirit effect has a higher chance of being released than its level 3 counterpart, and its AT has been increased from 1-1 to 5-5 to adapt to the more extreme conditions.
  • A combination of the Fire Spirit 3, Ruby 4, and Garnet 4. The Fire Spirit effect has a higher chance of being released than its level 3 counterpart.
combination of SP
  • Blue Stone 8 Purple Crystal 3
  • Catapult's Card 8 Bullet's Card 4
  • Fire Spirit 3 Ruby 4 Garnet 4
  • Green Stone 8 Quick's Card 3
  • Guide's Card 6 Catapult's Card 6
  • Ice Charm 4 Poison Charm 4 Freeze Charm 4
  • Ice Spirit 3 Diamond 6
  • Ice Spirit 4 Sapphire 4 Aquamarine 3
  • Knockback's Card 5 Critical's Card 5
  • Poison Spirit 4 Emerald 4 Peridot 3
  • Purple Crystal 6 Black Crystal 6
  • Red Stone 8 Yellow Crystal 4
  • Thunder Spirit 4 Topaz 6
  • Yellow Crystal 6 Long Sword's Card 6
  • Pierce's Card 4 Explosion's Card 4 Critical's Card 1
effect SP
  • 15(xsd:integer)
  • 25(xsd:integer)
  • 30(xsd:integer)
  • 95(xsd:integer)
  • 100(xsd:integer)
  • 3.0
  • 0.6
  • +160 Length +100% Bullet
  • +60 guide length +120 length
  • AT +70% +20 sword length
  • DEX +40, -30% Limit AGI
  • MAG +40, Magical Defense 30%
  • Magical Defense 60% Block rate 60%
  • STR +40, AT +50%
Credits
  • RedHardcore
Item Name
  • Flame's Card
  • Katana's Card
  • Magical Card
  • Ability's Card
  • Blizzard's Card
  • Defense Card
  • Electrical Card
  • Force Card
  • Frozen Card
  • Remote's Card
  • Resistance's Card
  • Strength's Card
  • Toxin's Card
  • Trebuchet's Card
  • Tricky Card
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