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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Nanos used to be one of the primary components of the leveling system in FusionFall. Nanos are small, miniaturized versions of Cartoon Network characters designed to aid the player through various means. There are currently 56 usable nanos in the game. Although the NPC's of characters in the game have more realistic looks, the nanos of them still retain some of their original "cartoony" appearance.

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  • Nanos
  • Nanos
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  • Nanos used to be one of the primary components of the leveling system in FusionFall. Nanos are small, miniaturized versions of Cartoon Network characters designed to aid the player through various means. There are currently 56 usable nanos in the game. Although the NPC's of characters in the game have more realistic looks, the nanos of them still retain some of their original "cartoony" appearance.
  • Nano: Wird für Fähigkeiten gebraucht, die Nanobots benutzen. Abkürzung für Nanoformula.
  • All characters use Nano programs to some degree. Nanos can be offensive, defensive or a buff (adds to a certain skill). You should get used to using them as soon as you can. You can think of nano programs as the futuristic version of the spells you might find in a fantasy game. Tiny robots called nanobots operate in vast numbers to rearrange matter and energy to execute the programs, doing things that seemingly transcend reality. Nano programs can be found as finished nano crystals or Instruction Discs that can be turned into crystals using tradeskills. See Nano Crystal Creation.
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  • Nanos used to be one of the primary components of the leveling system in FusionFall. Nanos are small, miniaturized versions of Cartoon Network characters designed to aid the player through various means. There are currently 56 usable nanos in the game. Although the NPC's of characters in the game have more realistic looks, the nanos of them still retain some of their original "cartoony" appearance.
  • All characters use Nano programs to some degree. Nanos can be offensive, defensive or a buff (adds to a certain skill). You should get used to using them as soon as you can. You can think of nano programs as the futuristic version of the spells you might find in a fantasy game. Tiny robots called nanobots operate in vast numbers to rearrange matter and energy to execute the programs, doing things that seemingly transcend reality. Nano programs can be found as finished nano crystals or Instruction Discs that can be turned into crystals using tradeskills. See Nano Crystal Creation. All characters have access to nanotechnology through an invisible cloud of nano-bots surrounding them. Controlling these nano-bots requires skill and inner strength. The amount of nanobots available to a character is represented by his or her nano pool, which is shown as a blue bar on the left side of the screen, just above the left-hand menu. The nano pool bar can be moved just as hotkey bars can. Nano programs can take effect instantly (such as heals and damage), or are continuously in effect for the duration (Buffs and Debuffs), intermittently (instantly, at regular intervals for the duration, such as (HoTs and DoTs), or intermittently add a short duration buff or debuff (Pulsing Effects). With the exception of key, profession-defining nano programs such as the Fixer HoT, the highest level Enforcer strength + stamina buff, etc, Agents are capable of casting any nano program, when under the effect of False Profession and similar nanos.
  • Nano: Wird für Fähigkeiten gebraucht, die Nanobots benutzen. Abkürzung für Nanoformula.
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