About: Shift-at-Will   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Shift at Will was an ability that Raziel was intended to have gained in the original version of Legacy of Kain: Soul Reaver. An upgrade of the Shift , the ability would have allowed Raziel to move from the Spectral to the Material Realm without the aid of Planar Portals. Raziel is believed to have gained this ability after a "partial victory" over Kain in the Chronoplast. With the removal of many of the post-Chronoplast events from the original Soul Reaver storyline (and the storyline changed so Kain travelled into the past at this point), the ability was cut from the final game.

AttributesValues
rdfs:label
  • Shift-at-Will
rdfs:comment
  • Shift at Will was an ability that Raziel was intended to have gained in the original version of Legacy of Kain: Soul Reaver. An upgrade of the Shift , the ability would have allowed Raziel to move from the Spectral to the Material Realm without the aid of Planar Portals. Raziel is believed to have gained this ability after a "partial victory" over Kain in the Chronoplast. With the removal of many of the post-Chronoplast events from the original Soul Reaver storyline (and the storyline changed so Kain travelled into the past at this point), the ability was cut from the final game.
dcterms:subject
dbkwik:legacyofkai...iPageUsesTemplate
abstract
  • Shift at Will was an ability that Raziel was intended to have gained in the original version of Legacy of Kain: Soul Reaver. An upgrade of the Shift , the ability would have allowed Raziel to move from the Spectral to the Material Realm without the aid of Planar Portals. Raziel is believed to have gained this ability after a "partial victory" over Kain in the Chronoplast. With the removal of many of the post-Chronoplast events from the original Soul Reaver storyline (and the storyline changed so Kain travelled into the past at this point), the ability was cut from the final game. Shift at Will would have enabled Raziel to more easily traverse the Spectral and Material Realms of Nosgoth, allowing him to reach later areas of the game that were deprived of the planar portals (which up to this point were vital to shifting realms). Primarily this ability would have enabled Raziel to switch Realms at will, without requiring planar portals - although when shifting from Spectral to the Material Realms, a full Soul Spiral would still be required. This mechanic would have 'opened up' many of the later areas (such as Undercity, Temple and Turelim clan territory) as well as many bonus areas. The ability can still be utilised in Soul Reaver through the use of button cheats or the debug menu, though many of the areas it was originally intended to have reached have been removed completely, so it has little function apart from enabling the user to solve 'glyph-shifting' puzzles with less effort.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software