About: Rapid Smiting   Sponge Permalink

An Entity of Type : dbkwik:resource/CXLf8saZH35f7bPtKMC5qA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Using a Shield, the caster will deal 5 attacks in a strike against a single foe. There is a constant +20 Hit bonus at all levels when using this skill. Final damage will include subtraction from enemy DEF as well. SP taken increases with higher level use of this skill.

AttributesValues
rdf:type
rdfs:label
  • Rapid Smiting
rdfs:comment
  • Using a Shield, the caster will deal 5 attacks in a strike against a single foe. There is a constant +20 Hit bonus at all levels when using this skill. Final damage will include subtraction from enemy DEF as well. SP taken increases with higher level use of this skill.
  • Rapid Smiting/Shield Chain/ RS - rapidly hits a enemy five times with a shield while in battle. STR greatly affects the damage of the skill, DEX gives minor damage affect of Rapid Smiting. The damage can exceed up to 20,000 damage when equipped with heavy shields and high strength. Strength: (90-99) Greatly effects the damage of the skill. Vitality: (90-99) Increases the HP pool of the player (increases the survival rate). Dexterity: (70-80) Adds a chance to succesfully hit an enemy with this skill such as; Assassins and Rogues which has high flee rate. Level 1 - 30% damage, 20+ success
Level
  • 5(xsd:integer)
dcterms:subject
job class
Cast Time
  • 1.0
Cooldown
  • 1.0
dbkwik:ragnarok/pr...iPageUsesTemplate
Category
  • Melee
Name
  • Rapid Smiting
Type
  • Offensive
Requirements
  • Shield Boomerang Lv. 5
abstract
  • Rapid Smiting/Shield Chain/ RS - rapidly hits a enemy five times with a shield while in battle. STR greatly affects the damage of the skill, DEX gives minor damage affect of Rapid Smiting. The damage can exceed up to 20,000 damage when equipped with heavy shields and high strength. Strength: (90-99) Greatly effects the damage of the skill. Vitality: (90-99) Increases the HP pool of the player (increases the survival rate). Dexterity: (70-80) Adds a chance to succesfully hit an enemy with this skill such as; Assassins and Rogues which has high flee rate. Level 1 - 30% damage, 20+ success Level 2 - 60% damage, 20+ success Level 3 - 90% damage, 20+ success Level 4 - 120% damage, 20+ success Level 5 - 150% damage, 20+ success Range: 5 cells 'SP cost:' 23 + 3 Casting Time: 1 seconds Target: Enemy Cross Shield is recommended for this build because other shields does not add damage percent in using this skill, it increases the damage of Shield Boomerang and Rapid Smiting by 30%, increases SP consumption by 10% (Shield weights also increases the damage of Shield Boomerang and Rapid Smiting).
  • Using a Shield, the caster will deal 5 attacks in a strike against a single foe. There is a constant +20 Hit bonus at all levels when using this skill. Final damage will include subtraction from enemy DEF as well. SP taken increases with higher level use of this skill.
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