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| rdf:type
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| rdfs:label
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| rdfs:comment
| - Dependency is
- Dependency is a side quest in Fallout 4.
- The user is forced to regularly use something, such as drugs, devices, species, structures, elements, etc. to perform certain tasks in order, remain alive and/or to retain/control their powers.
- Dependency is a feature introduced in The Sims Castaway Stories. There are two types of dependencies: plumbing and electricity. In order for a bathroom object to work (such as toilets or sinks), the player must purchase a watertower and place it on the lot. There are two watertowers: one is available in Buy Mode and one is a story reward object.
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| sameAs
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| dcterms:subject
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| Row 1 info
| - Be dependent on something.
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| log
| - I couldn't persuade Bobby to quit. Perhaps if I spoke to Rachel to get more details on the treatment drugs she has, it could help ease his mind.
- Rachel said she has a drug called Addictol that will help Bobby quit the Jet without the symptoms of withdrawal. I need to let Bobby know.
- Tina asked me to try to get Bobby off the Jet. After what happened with Austin, he needs to quit before someone else gets hurt. She said Rachel has treatment drugs that can help him.
- Bobby didn't like what I had to say about him and attacked me. He's now paid the ultimate price for his habit: death. I need to find Tina and break the news.
- I persuaded Bobby to get help for his addiction by seeing Rachel. I need to tell Tina. She'd be happy about the news.
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| Given by
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| Row 1 title
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| dbkwik:fallout/pro...iPageUsesTemplate
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| Previous
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| Box Title
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| Games
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| Reward
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| Status
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| Type
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| Caption
| - Sauron is forced to devour human flesh to preserve his immortality.
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| DESC
| - Bobby attacks player
- Bobby is dead
- Completed - if Bobby was killed
- Completed - if Bobby's Jet addiction was cured
- Failed - if Bobby was given Jet
- Get Bobby off chems
- Persuade Bobby to get treatment
- Talk to Tina
- Tina becomes settler
- Talk to Rachel - If player failed speech check with Bobby
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| other npcs
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| dbkwik:itlaw/prope...iPageUsesTemplate
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| dbkwik:powerlistin...iPageUsesTemplate
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| imagewidth
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| BGCOLOR
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| Stage
| - 100(xsd:integer)
- 250(xsd:integer)
- 300(xsd:integer)
- 400(xsd:integer)
- 500(xsd:integer)
- 550(xsd:integer)
- 650(xsd:integer)
- 675(xsd:integer)
- 700(xsd:integer)
- 1100(xsd:integer)
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| Location
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| edid
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| abstract
| - Dependency is
- Dependency is a side quest in Fallout 4.
- Dependency is a feature introduced in The Sims Castaway Stories. There are two types of dependencies: plumbing and electricity. In order for a bathroom object to work (such as toilets or sinks), the player must purchase a watertower and place it on the lot. There are two watertowers: one is available in Buy Mode and one is a story reward object. In order for electronic objects to work (jukeboxes, radios, electric ovens), the player must purchase an electric generator. Unlike the watertower, there is only one electric generator in the game (it is called "The Current Creator Wind Powered Electric Generator") and is a story reward object. Therefore, the player must complete the story in order to use this object.
- The user is forced to regularly use something, such as drugs, devices, species, structures, elements, etc. to perform certain tasks in order, remain alive and/or to retain/control their powers.
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| is Quests
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