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An Entity of Type : dbkwik:resource/ZUwxRiv2ZfRlAZ6jr2T9hg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The following is from Helm's Hold, a book within the game Neverwinter Nights. Less than a day's travel southeast of Neverwinter is Helm's Hold, a fortified monastery dedicated to the God of Guardians. It was founded around the middle 1340s DR (Dale reckoning) by Dumal Erard, a retired member of the Company of Crazed Ventrurers of Waterdeep. It has grown to a watchful community of over 700 faithful. The people here grow their own crops, herd their own cattle, dig deep wells for their water, and patrol the area with vigilance. They will give shelter to any travelers beset or weakened by brigands or monsters.

AttributesValues
rdf:type
rdfs:label
  • Helm's Hold
rdfs:comment
  • The following is from Helm's Hold, a book within the game Neverwinter Nights. Less than a day's travel southeast of Neverwinter is Helm's Hold, a fortified monastery dedicated to the God of Guardians. It was founded around the middle 1340s DR (Dale reckoning) by Dumal Erard, a retired member of the Company of Crazed Ventrurers of Waterdeep. It has grown to a watchful community of over 700 faithful. The people here grow their own crops, herd their own cattle, dig deep wells for their water, and patrol the area with vigilance. They will give shelter to any travelers beset or weakened by brigands or monsters.
  • Helm's Hold was a fortified city and cathedral located near Neverwinter.
  • Helm's Hold is a monastery South of Neverwinter. It is dedicated to the deceased god Helm who is still worshipped by his followers here. Recently, it has been used as a sanatorium for victims of the Spellplague. But evil forces have infiltrated this once noble institution and have taken the local population hostage.
  • Helm's Hold is one of the main 'strongholds' of the God Helm (surprise :-S) and has a large part of the OC of NWN1. It houses and serves as temple, training place for clerics/paladins/priests of Helm.
Level
  • 30(xsd:integer)
dcterms:subject
dbkwik:forgotten-r...iPageUsesTemplate
dbkwik:forgottenre...iPageUsesTemplate
dbkwik:neverwinter...iPageUsesTemplate
Legislature
  • City Council
Name
  • Helm's Hold
Type
  • City
  • Hostile
Caption
  • Helm's Hold, by William O'Connor
Government
  • Democracy
imagewidth
  • 300(xsd:integer)
Inhabitants
  • Humans , Devils, others
Ruler
Established
  • 1340(xsd:integer)
Religion
Location
  • Swordcoast
Size
  • Small City
rulertype
  • Chief Speaker
ruleryear
  • 1374(xsd:integer)
  • 1479(xsd:integer)
  • 1480(xsd:integer)
  • 1491(xsd:integer)
abstract
  • The following is from Helm's Hold, a book within the game Neverwinter Nights. Less than a day's travel southeast of Neverwinter is Helm's Hold, a fortified monastery dedicated to the God of Guardians. It was founded around the middle 1340s DR (Dale reckoning) by Dumal Erard, a retired member of the Company of Crazed Ventrurers of Waterdeep. It has grown to a watchful community of over 700 faithful. The people here grow their own crops, herd their own cattle, dig deep wells for their water, and patrol the area with vigilance. They will give shelter to any travelers beset or weakened by brigands or monsters.
  • Helm's Hold was a fortified city and cathedral located near Neverwinter.
  • Helm's Hold is a monastery South of Neverwinter. It is dedicated to the deceased god Helm who is still worshipped by his followers here. Recently, it has been used as a sanatorium for victims of the Spellplague. But evil forces have infiltrated this once noble institution and have taken the local population hostage.
  • Helm's Hold is one of the main 'strongholds' of the God Helm (surprise :-S) and has a large part of the OC of NWN1. It houses and serves as temple, training place for clerics/paladins/priests of Helm.
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