About: Revenant (Final Fantasy)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Revenant is an enemy in the Dawn of Souls and succeeding versions of the original Final Fantasy to fit in this undead variety introduced in Final Fantasy II . It shares the standard undead weaknesses to Fire and Dia and its attacks can cause Paralysis. Revenant enemies will usually flee when pitted against the standard party that explores the Whisperwind Cove (around level 50 or above).

AttributesValues
rdfs:label
  • Revenant (Final Fantasy)
rdfs:comment
  • The Revenant is an enemy in the Dawn of Souls and succeeding versions of the original Final Fantasy to fit in this undead variety introduced in Final Fantasy II . It shares the standard undead weaknesses to Fire and Dia and its attacks can cause Paralysis. Revenant enemies will usually flee when pitted against the standard party that explores the Whisperwind Cove (around level 50 or above).
dcterms:subject
bestiary
  • 195(xsd:integer)
GBA Location
PSP image
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
GBA
  • Revenant
Romaji
  • Rebunanto
Japan
  • レブナント
PREV
  • Prototype
NEXT
  • Chronodia
PSP
  • Revenant
GBA Abilities
  • Attacks may inflict Paralysis
GBA Resistance
  • Quake, Darkness, Sleep, Silence, Death, Confuse, Paralysis, Mind
GBA Ice
  • Resist
GBA HP
  • 68(xsd:integer)
GBA Intelligence
  • 3(xsd:integer)
GBA Fire
  • Weak
GBA image
GBA Attack
  • 20(xsd:integer)
GBA Accuracy
  • 13(xsd:integer)
GBA Magic Defense
  • 45(xsd:integer)
GBA Gil Awarded
  • 250(xsd:integer)
GBA Item Dropped
  • None
GBA Agility
  • 30(xsd:integer)
GBA Exp Awarded
  • 250(xsd:integer)
GBA Evasion
  • 42(xsd:integer)
GBA Defense
  • 15(xsd:integer)
GBA Bolt
  • -
GBA Dia
  • Weak
abstract
  • The Revenant is an enemy in the Dawn of Souls and succeeding versions of the original Final Fantasy to fit in this undead variety introduced in Final Fantasy II . It shares the standard undead weaknesses to Fire and Dia and its attacks can cause Paralysis. Revenant enemies will usually flee when pitted against the standard party that explores the Whisperwind Cove (around level 50 or above).
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