From: [[]] Traps, within reason, are allowed in the game of Knife-and-Candle. Incendiaries inside large buildings are frowned on, however. The Committee asks you to deal with the situation. [Find the rest of the story at ]
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rdfs:label
| - What new madness is this?
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rdfs:comment
| - From: [[]] Traps, within reason, are allowed in the game of Knife-and-Candle. Incendiaries inside large buildings are frowned on, however. The Committee asks you to deal with the situation. [Find the rest of the story at ]
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dcterms:subject
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Success title
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Failure title
| - And then the sideboard exploded
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BroadDiff
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Failure description
| - […]
You confront her in a half-subsided parlour and are about to commence your finest speech on fair play when there is a click from your feet. The rotting sideboard next to you explodes. When you wake, the student is long gone.
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From Card/Storylet title
| - The Listing Tower: a Half-Abandoned Mansion
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Unlocked with
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Success description
| - The player causing the incendiary difficulties is a postgraduate student at the Department of Infernal Rarefactions. […]
She agrees not to set any more fire-traps indoors and the Committee sends you a package of candles in reward. […]
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dbkwik:fallenlondo...iPageUsesTemplate
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Description
| - Traps, within reason, are allowed in the game of Knife-and-Candle. Incendiaries inside large buildings are frowned on, however. The Committee asks you to deal with the situation.
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abstract
| - From: [[]] Traps, within reason, are allowed in the game of Knife-and-Candle. Incendiaries inside large buildings are frowned on, however. The Committee asks you to deal with the situation. [Find the rest of the story at ]
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