A high-energy turn (HET) is a maneuver that allows one to turn a starship very rapidly. The odds of success varies greatly upon the mass of the starship in question. By using additional energy, the ship can be made to turn at a much higher rate than usual. This allows a ship to make up to a 180° turn nearly instantaneously. It is also called a "warp turn" because performing an HET requires the generation of a warp field. Also, it requires some time to allow the warp field to be created and, as such, using HETs can be quite tricky. (Starfleet Command (game))
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| - A high-energy turn (HET) is a maneuver that allows one to turn a starship very rapidly. The odds of success varies greatly upon the mass of the starship in question. By using additional energy, the ship can be made to turn at a much higher rate than usual. This allows a ship to make up to a 180° turn nearly instantaneously. It is also called a "warp turn" because performing an HET requires the generation of a warp field. Also, it requires some time to allow the warp field to be created and, as such, using HETs can be quite tricky. (Starfleet Command (game))
- A high-energy turn (HET) was a maneuver that allowed one to turn a starship very rapidly. The odds of success varied greatly upon the mass of the starship in question. By using additional energy, the ship could be made to turn at a much higher rate than usual. This allowed a ship to make up to a 180° turn nearly instantaneously. As one might expect, this was not good on the ship. The hull, systems, and crew took a tremendous strain. Eventually this strain would result in a breakdown. Some ships were better at making HETs without having a breakdown and ships with superior flight controllers could make more HETs without suffering a breakdown. It was also called a "warp turn" because performing an HET required the generation of a warp field. (RIS Bouteina, Star Fleet Battles)
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| - A high-energy turn (HET) is a maneuver that allows one to turn a starship very rapidly. The odds of success varies greatly upon the mass of the starship in question. By using additional energy, the ship can be made to turn at a much higher rate than usual. This allows a ship to make up to a 180° turn nearly instantaneously. There are also drawbacks to performing high-energy turns. The hull, systems, and crew take a tremendous strain. Eventually this strain will result in a breakdown. Some ships are better at making HETs without having a breakdown and ships with superior flight controllers can make more HETs without suffering a breakdown. It is also called a "warp turn" because performing an HET requires the generation of a warp field. Also, it requires some time to allow the warp field to be created and, as such, using HETs can be quite tricky. (Starfleet Command (game))
- A high-energy turn (HET) was a maneuver that allowed one to turn a starship very rapidly. The odds of success varied greatly upon the mass of the starship in question. By using additional energy, the ship could be made to turn at a much higher rate than usual. This allowed a ship to make up to a 180° turn nearly instantaneously. As one might expect, this was not good on the ship. The hull, systems, and crew took a tremendous strain. Eventually this strain would result in a breakdown. Some ships were better at making HETs without having a breakdown and ships with superior flight controllers could make more HETs without suffering a breakdown. It was also called a "warp turn" because performing an HET required the generation of a warp field. (RIS Bouteina, Star Fleet Battles) Even ships as massive as PumwI'-class prison ships could perform HETs; however, the last recorded use of an HET on a ship of that class resulted in a fifty-fifty chance of success. (RIS Bouteina: "Eidolon") It was generally not recommended to perform a high-energy turn while under cloak, as doing so would damage the cloaking device. Also, the Norexan-class ship was capable of a high-energy turn. (RIS Bouteina: "The Whole Kitten Kaboodle") Ships of the Stoneship-class could perform a HET at 0.75c within a 100 km radius. (Star Trek: The Stoneship Files: "Highly Illogical")
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