Ultima will continually cast a variety of status effects at the party: Darkness, Sleep, Silence, Break, and Confuse. The abilities can be reflected back at it, although Ultima Weapon is only vulnerable to Darkness and Silence. Ultima Weapon's normal physical attack hits for around 2,500 HP damage, and as usual for most bosses, will shatter a petrified character.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
Strength |
|
dcterms:subject | |
Sleep |
|
equip slot max |
|
Darkness |
|
bestiary |
|
overkill |
|
Magic Defense |
|
Rare Steal |
|
Demi |
|
Luck |
|
weapon abilities |
|
threaten |
|
1 agility |
|
Provoke |
|
equip ability min |
|
Gil |
|
2 hp |
|
armor abilities |
|
2 mp |
|
overkill ap |
|
common steal |
|
1 MP |
|
silence |
|
Common Drop | |
power break |
|
petrify |
|
eject |
|
Rare Drop | |
mental break |
|
Poison |
|
1 HP |
|
Delay |
|
bribe | |
armor break |
|
2 agility |
|
equip drop rate |
|
equip slot min |
|
magic break |
|
Evasion |
|
Slow |
|
dbkwik:final-fanta...iPageUsesTemplate | |
dbkwik:finalfantas...iPageUsesTemplate | |
Defense |
|
Magic |
|
sec |
|
Zombie |
|
Name |
|
Type |
|
AP |
|
Romaji |
|
Abilities |
|
zanmato |
|
Species | |
Info |
|
sensor |
|
Scan |
|
Japanese |
|
PREV |
|
Accuracy |
|
Release |
|
NEXT |
|
Death |
|
Location | |
bribe qty |
|
abstract |
|