About: Shrieker   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Shrieker is a powerful Cockatrice living inside a cave located on the outskirts of Crow's Perch.

AttributesValues
rdf:type
rdfs:label
  • Shrieker
  • Shrieker
  • Shrieker
  • Shrieker
  • Shrieker
rdfs:comment
  • The Shrieker is a powerful Cockatrice living inside a cave located on the outskirts of Crow's Perch.
  • Shriekers are bipedal carnivores that hunt by sensing the heat signature of their prey.
  • Shrieker is an armored, winged Siren/Banshee-like creature and is one of the four Barbarian Beasts that were freed by Imperious, and is the only one of the four to be a female.
  • A shrieker was a variant of the violet fungus known for the strange and loud noises it emitted to attract prey.
  • Shrieker is a creature that was introduced in the Lowdown in Highport article/adventure by Thomas M. Reid in Dungeon #221. It was added as a contemporary for the "shrieker" creature in the original adventure. [Du221:23]
  • A Shrieker is a hoodlum working for the Scarecrow in Scarecrow's Streetgang. While dressed in casual clothes, they wear a Scarecrow Sack over their heads to broadcast their affiliation with the Scarecrow.
  • Alias No information Origin No information Occupation No information Powers/Skills No information Hobby No information Goals No information Type of Villain No information Shrieker is a Hollow that was an infamous serial killer in life and a villain from Bleach.
  • Shrieker was once a respected toa. He gave up his toa power while fighting Rakatan. He then began his travels, but, something happened on the way. The strong Turaga lost it. His mind snapped, and all his words came out as shrieks. He had a stranhe Rau, A mask of Translation that turned his shrieks into words.
  • Did you mean: * Shrieker (Metroid) * Shrieker (Tremors)
  • Shrieker(シュリーカーShurīkā) is a variant of the zombies appearing in Resident Evil 6. As with the Whopper, these undead creatures are a unique mutation of the zombies. They have so far been found by Leon, Helena, Ada throughout Tall Oaks.
  • http://images4.wikia.nocookie.net/__cb20100417042054/gearsofwar/images/d/df/GOW3-eraicon.jpghttp://images3.wikia.nocookie.net/gearsofwar/images/5/5d/JudgmentEraIcon.JPG "Shriekers!" — Sgt. Marcus Fenix alerting his squadmates of nearby Shriekers A Shrieker was a type of Hollow creature that appeared during the Locust-Human War and the Lambent Invasion. As the name suggests, they make a very harsh shrieking noise. They were small creatures that floated in mid-air, had a reddish-pink glow, and were equipped with modified Gorgon SMGs.(en)
  • <default>Shrieker</default> Aparece en Nombre en japonés Base Altura Propósito de la criatura Última edición: -- por [[User:|]] El Shrieker es una B.O.W variante de los zombis que aparecen en Resident Evil 6. Al igual que el Whopper, estas criaturas son una mutación única de los zombies. Han sido encontrados por Leon, Helena y Ada a lo largo del recorrido por Tall Oaks.
  • Medium natural animate (plant) XP 31 Initiative -4 Senses Perception -3; tremorsense HP 1; a missed attack never damages a minion AC 13; Fortitude 13, Reflex 7, Will 7 Speed 0 Shriek (minor; at-will) Movement or a light source within 10 feet of a shrieker causes the fungus to emit a piercing sound that lasts for 1d3 rounds. The sound attracts nearby creatures that are disposed to investigate it Alignment - Languages - Str 1 (-4) Dex 1 (-4) Wis 2 (-3) Con 13 (+2) Int 1 (-4) Cha 1 (-4) Equipment –
  • Vengono incontrati da Leon ed Helena, durante le prime parti della campagna nella città di Tall Oaks. Sono presenti anche nella mappa Chaos MetroPolitano nella modalità mercenaries.
  • Shrieker (シュリーカー, Shurīkā) był Hollowem, który ścigał duszę dziecka uwięzioną w papudze, którą z kolei ochraniał Sado Yasutora.
  • It was associated with swarm clutches. It extended the range of any such biomorph to anywhere within its own detection radius, and through careful positioning could effectively double their attack range in some cases. The shrieker cost 50 minerals and used to require an evolution chamber to create one.
  • Shrieker (シュリーカー, Shurīkā ?) es el cuarto Hollow con el que se enfrenta Ichigo Kurosaki desde que se convierte en Shinigami sustituto, y uno de los pocos de los que se llega a conocer su historia anterior y ciertos retazos de su comportamiento. Más allá de la naturaleza de los Hollow, Shrieker es una criatura genuinamente maligna, ya que se originó a partir del alma de un asesino en serie y, curiosamente, reteniendo aún sus recuerdos de aquella época, algo ciertamente infrecuente.
  • Shriekers are a plant-like organism that inhabit Torvus Bog in Metroid Prime 2: Echoes. Upon sensing an intruder, they jettison from the ground and shoot sound waves at the opponent, becoming temporarily invisible. To see them, Samus must use the Echo Visor. Samus can also shoot them when they become visible again, however it is possible to shoot and land a hit on them while they are phasing, but it is difficult. If Samus fires a Missile at the creature, the target lock will malfunction and upon nearing a Shrieker the missile will fly off on an altered course.
  • Shriekers are a rarely encountered Hive "turret-type" enemy. They are immobile, and instantly attack any Guardian in range with bolts of Void energy. Shriekers directly spawn, or phase into existence during a battle, giving them the element of surprise, so be alert of their presence during major Strike battles, as they are often located in easily-defensible terrain.
  • The Shrieker originates in the Dungeons & Dragons role-playing game. It was a large fungi that screamed loudly to lure prey to it that first appeared in the 1977 Monster Manual.
  • Shriekers are enemies encountered in Kingdom Hearts II ½. They only appear in Perfection.
  • thumb|left|Shrieker als Mensch Shrieker (シュリーカー, Shurīkā) ist ein Hollow, der zu Lebzeiten bereits ein gefährlicher Massenmörder war. Während seiner Zeit als Hollow wurde auf ihn ein Kopfgeld von 5000 ausgesetzt, da er es schaffte, zwei Shinigami zu töten.
  • Shrieker (シュリーカー, Shurīkā) is a Hollow with features resembling a frog and retractable bat wings on his arms.
  • The Shrieker is a Drudge weapon used by the Skimmers. It can fire three rounds in quick succession but must then "cool down" for a few seconds. The Shrieker fires spheres of highly unstable bio-mass that immediately explode when in contact with anything. It derives its name from the fact that whenever it shoots, it emits a sound similar to a scream. It has an interesting feature: the shots fired move towards the aiming reticule. This means that the player is able to guide the spheres it shoots.
  • This Is A Please Help Us By Expanding It. File:Shrieker.png The shrieker is summoned by Meowiarty and Malistaire when you finish fighting in the hideout that is known to the officers but isn't known to the bad guys that it is known. You fight two before speaking with Officer Payne in Newgate Prison. Looks like a Banshee Documentation on how to edit this page can be found at
  • The shrieker is a monster in NetHack. According to Dungeons and Dragons, the shrieker is a large purple fungus. While it has no attacks and moves very slowly, its ability to shriek gives it the ability to aggravate monsters and occasionally (1/10 of all shrieks) summon a random monster somewhere on the level, 1/13 of which are purple worms (the explanation given for this is that purple worms enjoy consuming shriekers and are attracted by their shriek). #Chatting with a shrieker will also cause it to shriek; this aggravates monsters, but cannot summon any. The shrieker corpse also gives a 20% chance for poison resistance, and is safe to eat. As a fungus, consuming it does not break the vegan or vegetarian conducts.
  • The Shrieker is a fictional species in the Tremors series of films. It appeared in Tremors 2: Aftershocks, Tremors 3: Back to Perfection and several episodes of Tremors: The Series. It is the second life cycle stage of the creatures featured in the series; the Graboid being the first and the Ass Blaster being the next and final. The Shrieker can be seen as a kind of pupa without the immobility, or a nymph even though a nymph would be the young beginning stages for animals (insects) with incomplete metamorphosis, the Shrieker being the middle "teen" stage. And the Graboid species clearly shows a complete metamorphosis.
  • en:Shrieker Der Shrieker ist ein pflanzlicher Organismus, welcher den Sumpf von Torvus in Metroid Prime 2: Echoes bewohnt. Im Erdreich vergraben, nimmt er sowohl Eindringling als auch Beute wahr und schießt aus dem Boden heraus, um sie mit Schallwellen unter Beschuss zu nehmen und sich gleichzeitig dadurch unsichtbar zu machen. Damit Samus diesen Gegnertypus lokalisieren kann, muss sie sich auf ihr Echo Visor verlassen. Ferner kann sie diese Kreaturen auch beschießen, sobald sie wieder ins sichtbare Spektrum rücken, allerdings ist es ebenso möglich, den Shrieker zu belegen, während er sich gerade aus dem sichtbaren Feld begeben möchte, was sich wiederum als schwierig herausstellen dürfte. Wenn Samus eine Missile auf diesen abfeuert, so versagt das Anvisieren und die Missile weicht vom Kurs
sameAs
Level
  • 3(xsd:integer)
  • 4(xsd:integer)
Season
  • Mystic Force
Goal
  • Destruction
dcterms:subject
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software