The mutalisk's attack is still able to strike multiple targets, bouncing to strike up to two additional targets as in StarCraft. The attack automatically bounces towards the next closest enemy. Mutalisks are able to stack quite well but it is difficult for them to remain clumped. Mutalisks spread out when they move or attack. With some micromanagement, mutalisks are able to attack on the move as before.
Attributes | Values |
---|---|
rdfs:label |
|
rdfs:comment |
|
Unit |
|
gun1cool |
|
gun1name |
|
gun1ground |
|
gun1range |
|
gun1strength |
|
makescore |
|
killscore |
|
collision |
|
hpregen |
|
lataccel |
|
armortype | |
lore |
|
accel |
|
req | |
useguns | |
Hotkey |
|
dbkwik:starcraft/p...iPageUsesTemplate |
|
Speed |
|
Armor |
|
Role |
|
Game |
|
Name |
|
Type |
|
ImgSize |
|
costgas |
|
costmin |
|
gun1upgrd |
|
fgcolor |
|
priority |
|
evolvesto |
|
evolvesfrom | |
Image |
|
Sight |
|
HP |
|
Time |
|
Race |
|
SC |
|
Supply |
|
decel |
|
gun1air |
|
abstract |
|