About: Venka Prime   Sponge Permalink

An Entity of Type : dbkwik:resource/fCD-zDZWr9wbGG0Lce1jxw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This weapon deals primarily damage. * High damage – effective against Infested, Flesh and Cloned Flesh. * Good critical chance. * High ground finisher attack damage because of multiple strikes in quick succession, which causes status effect procs from every blow. * Slam attack will ragdoll nearby enemies. * Melee combo multiplier of 0.75 instead of the classic 0.5, allowing for larger damage multipliers in fewer hits. * Low damage – less effective against shields. * Small jump attack AoE. * Short attack range.

AttributesValues
rdf:type
rdfs:label
  • Venka Prime
rdfs:comment
  • This weapon deals primarily damage. * High damage – effective against Infested, Flesh and Cloned Flesh. * Good critical chance. * High ground finisher attack damage because of multiple strikes in quick succession, which causes status effect procs from every blow. * Slam attack will ragdoll nearby enemies. * Melee combo multiplier of 0.75 instead of the classic 0.5, allowing for larger damage multipliers in fewer hits. * Low damage – less effective against shields. * Small jump attack AoE. * Short attack range.
dcterms:subject
buildtime
  • 12(xsd:integer)
dbkwik:warframe/pr...iPageUsesTemplate
Build
  • 50(xsd:integer)
  • Orokin Cell
buildcredits
  • 15000(xsd:integer)
build1amount
  • 2(xsd:integer)
buildrush
  • 50(xsd:integer)
build2amount
  • 2(xsd:integer)
build3amount
  • 15(xsd:integer)
build1missionps
  • Void|item|PS4|Venka|Blades
build2missionps
  • Void|item|PS4|Venka|Gauntlet
blueprintmissionxb
  • Void|item|XB1|Venka|Blueprint
build2missionxb
  • Void|item|XB1|Venka|Gauntlet
blueprintmissionps
  • Void|item|PS4|Venka|Blueprint
blueprintmission
  • Void|item|PC|Venka|Blueprint
build2mission
  • Void|item|PC|Venka|Gauntlet
build1mission
  • Void|item|PC|Venka|Blades
build1missionxb
  • Void|item|XB1|Venka|Blades
abstract
  • This weapon deals primarily damage. * High damage – effective against Infested, Flesh and Cloned Flesh. * Good critical chance. * High ground finisher attack damage because of multiple strikes in quick succession, which causes status effect procs from every blow. * Slam attack will ragdoll nearby enemies. * Melee combo multiplier of 0.75 instead of the classic 0.5, allowing for larger damage multipliers in fewer hits. * Low damage – less effective against shields. * Small jump attack AoE. * Short attack range.
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