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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Infernal Prison (Dt.: Höllenfalle oder Höllengefängnis) ist ein Zauber des Elements Feuer.

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  • Infernal Prison
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  • Infernal Prison (Dt.: Höllenfalle oder Höllengefängnis) ist ein Zauber des Elements Feuer.
  • When cast, Infernal Prison creates a red glyph on the ground. Flame pillars then rise diagonally from four points within the glyph, trapping the foe in a pyramidal "cage" of fire. A final burst of flame gushes from the middle of the glyph, ending the spell effect. This spell is used for the first time in Tales of the Abyss by Jade Curtiss. Casting Infernal Prison within a fully-charged Water or Dark FOF Circle will produce the FOF Change Raging Mist.
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abstract
  • Infernal Prison (Dt.: Höllenfalle oder Höllengefängnis) ist ein Zauber des Elements Feuer.
  • When cast, Infernal Prison creates a red glyph on the ground. Flame pillars then rise diagonally from four points within the glyph, trapping the foe in a pyramidal "cage" of fire. A final burst of flame gushes from the middle of the glyph, ending the spell effect. This spell is used for the first time in Tales of the Abyss by Jade Curtiss. Casting Infernal Prison within a fully-charged Water or Dark FOF Circle will produce the FOF Change Raging Mist. In Tales of Hearts, Infernal Prison is a combination arte that is activated by summoning either Kohaku Hearts or Beryl Benito into battle using the Connect Command panel and controlling the opposite character to cast both Explode and Stone Wall at the same time. Infernal Prison also appears as a support arte that is activated by Jade Curtiss, when he is summoned into battle. The move appears again in Tales of Hearts R as a spell for Kohaku, with the animation similar to the one appearing in Tales of Graces. In Tales of Graces ƒ, it is originally learned by Pascal, but Richard can learn by acquiring a title awarded by fighting together with Pascal. Pascal's version is centered on herself, much like her other glyph artes, but Richard's version is centered on his target. In terms of spell effect, it loses its final burst of flame in this game's version.
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